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  1. #1

    I tried to be patient and understanding

    Not gonna even make this post longer than it needs to be, the title says it all. Even after the supposedly game saving patch, today I estimate ive tried to play around 30 games. 20 of them being failures, they either dont start or when they do everyone lags out orrrr they start, everything is going good and then everyone turns into a bot. This is utterly pathetic, this makes bf3 and bf4s multiplayer launches look acceptable because at least they actually fixed it and I honestly don't remember it being this bad. I shouldnt be this upset over a videogame lol so im just gonna trade it in. I managed to get my orochi to rep 13 though :,) and i was excited for the shinobi but I literally just feel robbed right now. As to why ubisoft launched a brand new and ambitious ip that could have been amazing , with p2p servers, i will never know. What i do know is that when i go to gamestop ill be lucky to get $5 but ill take it if it means i get something back. ill continue to check the forums monthly and if i see an all clear from you guys then ill gladly return. Until then you guys have fun
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  2. #2
    And please no one tell me my internet is bad because all of my other games are fine. (Bf1(64 PLAYERS), titanfall 2, gears 4 etc.)
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  3. #3
    Drop to yellow nat... it has hardly any dc's.... because of how the matchmaker works. Yellows don't get connected to reds, only greens do, and greens have the highest DC rate because of it.

    Devs use yellow nat, some livestreamers do too.
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  4. #4
    Failstop will only give you barely $20 for the game. Dont go there, dont support their BS! They sell the game for $55 used so thats a huge markup I wont support that kind of robbery. If you have some patience try Ebay or Craigslist, just dont take it to Gamestop please brother. It just encourages them.
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  5. #5
    Originally Posted by Hillbill79 Go to original post
    Drop to yellow nat... it has hardly any dc's.... because of how the matchmaker works. Yellows don't get connected to reds, only greens do, and greens have the highest DC rate because of it.

    Devs use yellow nat, some livestreamers do too.

    Yeah ive been yellow nat since it came out pretty much lol. Dont get me wrong, i have days where the game is fine but then theres days like today and it seems as time goes on the game is actually getting worse with stability
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  6. #6
    Originally Posted by Varakharne Go to original post
    Failstop will only give you barely $20 for the game. Dont go there, dont support their BS! They sell the game for $55 used so thats a huge markup I wont support that kind of robbery. If you have some patience try Ebay or Craigslist, just dont take it to Gamestop please brother. It just encourages them.

    You're actually absolutely right i was just mad and in the moment
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  7. #7
    Same here i got yellow nat 120 mbps internet and i got dc at least one or twice for 2 hour of gameplay a day , and since a week i also got so many frozen screen at the end of a match .The worst are the frozen screen because i need to restart my Pc to make the game work again ( even if i close it on Uplay ,steam wont close ) I put alot of time and hope in this game and the more it go the worst it get....
    ( btw i did try the guide to switch my net to green but it way to complex for me )
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  8. #8
    Charmzzz's Avatar Senior Member
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    Originally Posted by xATMxLILMARC Go to original post
    Even after the supposedly game saving patch
    Just FYI: Ubi said the next patch will focus stability iirc. Patch 1.06 was balancing and Framerate improvements.
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  9. #9
    Originally Posted by Charmzzz Go to original post
    Just FYI: Ubi said the next patch will focus stability iirc. Patch 1.06 was balancing and Framerate improvements.
    I feel almost sure that they said 1.06 was for connectivity? Maybe I'm wrong, I'll try to find it though.

    EDIT: https://forhonor.ubisoft.com/game/en...for-honor-v106
    Patch notes state about connectivity, more specifically if you read this part:

    Developer comments: We’ve established that in certain situations, when game performance drops below a certain threshold, the simulation could suffer and eventually halt and end the match because it has reached a point that is unrecoverable (often seen as errors 06000018 and 06000021). These network and performance optimizations were prioritized because they target areas of the game that are susceptible to cause an impact to game stability. While these errors can still occur, we hope to have addressed a good portion of its root causes. Furthermore, the networking optimizations will help reduce the impact that a player with a bad connection has on the other players in the match.

    To be fair, I tried to find the post and/or video from Ubi where they say it was a connectivity patch, but I couldn't, so maybe I'm wrong. I just felt sure this was THE connectivity patch they had been talking about.
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  10. #10
    They've had nearly 3 months to fix this **** and so far, nothing has changed. I don't know what the hell they're doing but the connectivity gets worse with every update.

    Ubi could easily bring back a lot of players if they announced they were replacing the god awful P2P system for dedicated servers instead but they won't, it's all about the money. Even if they did they'd probably **** that up too.

    My patience for this game is running low. Almost 3 months after release and still no signs of improvement.
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