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  1. #1

    Please Ubisoft, give us a FLARE

    My god, those SAM missiles are p*ssing me off.
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  2. #2
    KingSpawn1979's Avatar Senior Member
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    !!!!!
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  3. #3
    Originally Posted by Manman02 Go to original post
    My god, those SAM missiles are p*ssing me off.
    you're not the only one ^^ i steal a Cobra only to have it shot down in 2 sec
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  4. #4
    Cons72's Avatar Senior Member
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    Make sure Ubi doesn't confuse flair and flare.



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  5. #5
    vvhorus's Avatar Senior Member
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    Originally Posted by Cons72 Go to original post
    Make sure Ubi doesn't confuse flair and flare.




    Damn, you beat me to it!
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  6. #6
    Ghost416's Avatar Senior Member
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    It you're gonna do something, do it with Flair!

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  7. #7
    haha, yes we need some sort of counter measurement to deal with annoying ****ing sams. Whats the use off having choppers down if there are sams every ****ing where in the harder areas.
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  8. #8
    Flares wouldn't stop the SAMs, so your argument is invalid. Also SAM means surface to air missile, you just said missile two times in a row
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  9. #9
    Originally Posted by JAREDUP Go to original post
    Flares wouldn't stop the SAMs, so your argument is invalid. Also SAM means surface to air missile, you just said missile two times in a row
    No matters, we need something to SLOW them down, at least. Not meaning to stop them but something to slow those missile barrage down. It's not fun when you entered the level 5 areas with any aircrafts and those detection rings appear from everywhere.
    And I call them SAM missiles because those missiles came from SAM turrets.
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  10. #10
    Originally Posted by Manman02 Go to original post
    No matters, we need something to SLOW them down, at least. Not meaning to stop them but something to slow those missile barrage down. It's not fun when you entered the level 5 areas with any aircrafts and those detection rings appear from everywhere.
    And I call them SAM missiles because those missiles came from SAM turrets.
    You just fly low and avoid them, there is reason the areas are level 5 difficulty
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