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View Poll Results: Lawbringer Balanced?

Voters
50. You may not vote on this poll
  • Too OP

    26 52.00%
  • It's Balanced

    14 28.00%
  • It's ok

    5 10.00%
  • He need a Buff

    5 10.00%
  1. #11
    yep lawbringer is ridiculously fast with his 500 lbs armors still faster than a pk ...

    atk speed AND movement speed need to get nerfs
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  2. #12
    Oupyz's Avatar Senior Member
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    Dec 2016
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    578
    Dizzy , u don't seem to get it , lawbringer don''t need to parry anymore , he onlly have to do block shove and light or gb , if u think that'''s ballanced i don't' know what to tell u
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  3. #13
    Lol he is finally playable now!

    Before the patch he was way too weak, and now after the patch he is mid tear. The contrast is big, but OP in no way!
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  4. #14
    Originally Posted by Oupyz Go to original post
    block+shove needs to go asap
    No, it doesn't. It makes no sense whatsoever to call for its removal when it wasn't a problem in the first place. If anything is going at all, it's the unblockable light in block>Shove>light (having it stay on dodge>Shoves should be fine). Shove was fine before the buff (and nerf, mind you), so it stands to reason that what was changed with the buff is what should be modified. And if we're going to do that, LB is getting his old Shove>light hit box back. It was only nerfed because of the effectiveness of adding a 50/50 (or damn near 50/50, some have said) to Shove off of block.
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  5. #15
    No nerf needed. Now he does what warlords and wardens do since closed beta.

    And thats the problem. Free spammable attacks with little risks, cheap and safe.

    Remove the GB cancel from wardens, nerf the warlord, and THEN you can fix the LB.

    Its useless focusing on LB when warlords and wardens and pk's dominate the game.
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  6. #16
    Originally Posted by Illyrian_King Go to original post
    but OP in no way!
    On 1v1/2v2 it's ok i think..but how i said on 4v4 and when there 2 it's a way OP (in my opinion) It's like warden.. :/ Play Domination without LB and play vs 1-3, then you know what i mean cause if you sidestep the other one gets you..:/
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  7. #17
    Originally Posted by Oupyz Go to original post
    Dizzy , u don't seem to get it , lawbringer don''t need to parry anymore , he onlly have to do block shove and light or gb , if u think that'''s ballanced i don't' know what to tell u
    Neither do I. It's not my problem if you can't react to it. Dodge the light and you get a free GB on him. Keep doing it and the LB will soon stop trying it. If you can't do that then you can avoid the light entirely by simply dodging backwards. Don't have to roll like you do against Warden.
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  8. #18
    Originally Posted by Dizzy4213 Go to original post
    Neither do I. It's not my problem if you can't react to it. Dodge the light and you get a free GB on him
    How i said now 3x...on 1v1/2v2 you can do that..but not on a 4v4 with 2-3 LB..if you sidestep another LB/enemy hits you...There's no logical @Ubisoft nerfing the Warden cause his spams but the LB still can do it..
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  9. #19
    Originally Posted by xXxH3LP3RxXx Go to original post
    How i said now 3x...on 1v1/2v2 you can do that..but not on a 4v4 with 2-3 LB..if you sidestep another LB/enemy hits you...There's no logical @Ubisoft nerfing the Warden cause his spams but the LB still can do it..
    Firstly, the Warden nerf did nothing. Secondly, what you said can be applied to most other heroes. No difference between getting shoved by multiple Lawbringers to being shoulder bashed by multiple Wardens, or heabutted by multiple Warlords etc.
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  10. #20
    Originally Posted by Ackturi Go to original post
    no more nerfs! just buff everyone to warlord standard.

    So essentially all characters will have

    - God like defense
    - Auto resurrect because reasons.
    - A spammable free damage
    - Hyper armor, because WHY NOT.
    - A charge bash
    - High health.
    -High damage
    - the second faster ZA in the game.
    -Total block


    Seems fun. I agree, atleast every character will be able to be played in all modes.
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