100% disagree with OP.
The game has been losing alot of peoples interest, because of the fact that no decisions matter. You can play as 1 faction for another, without any repercussions. You can buy your way to max gear level etc.
Making season rewards buyable contributes to this effect.
I suggest;
- redesign faction war. We need incentative to fight for certain parts of the map. Put strategic ressources on them that adds various profits (shorter respawn time, more soldiers, faster zone captures etc.)
- put restrictions on class choices. Make knights fight for the knight faction, vikings for vikings etc. I bet you would get a much more even playingfield. You could even allow cross-faction play like now, but with minor penalties and call it Mercenary Mode; less war assets gained or no revive from other faction classes etc.
We need stuff like this to ad diversity to the game. The current state of the game is basically orange vs. blue team, with no personal motivation behind your decisions.
Making exclusive rewards buyable contributes to that.
Rant over. My apoligies![]()
I'm on Viking faction and I wouldn't really be againt it if the season 1 rewards would be made buyable at the end of season 2 for high steel cost, like 15k for single ornament. This gives winners plenty of time to wear their ornaments, but dont put a bad taste on mouth for those who really badly wanted some specific ornament. This would also decrease possible faction hopping and would make the whole faction war generally feel a bit less serious.
This game is losing people's interest because of things like this. Nobody wants to play 2.5 months just to find out that they lost and will never be able to acquire these exclusives and to make it even worse 2nd and 3rd got basically nothing. I've seen a lot of people say they're done playing, others saying they're done playing the faction war meta. Personally I have not wanted to play since the off season started due to the pathetic rewards I received.Originally Posted by Eleanor-Ripley Go to original post
The main problem is connection issues and server outages. The devs themselves have stated multiple times that they're not going to release ranked mode until the connection is fixed because it just wouldn't be fair with the amount of disconnects. That makes me wonder how a season is fair when disconnects are a frequent thing. I'm not saying It caused Vikings to win because it affected us all but it obviously affected the outcome. (Amount of resources deployed, amount of resources manually deployed, and the amount of people actively playing were affected by this).
i Agree with the fact that even "looser" should get rewarded for Participating
Like 3rd get one Ornament of choice
Like 2nd get Full ornaments for One Faction
Like 1 Get it all
But i have to disagree with the child like Opinion of the OP about - I want it all!! i will pay 1 Million to get it -- Dude grow up you won't always get everything in life.
Also rewards would be useless and worthless if
Everybody receives them or is able to buy them - that's the point of a REWARD receiving it for achieving something.
Bottom line - Yes give rewards not just to winner But! keep some exclusives EXCLUSIV to Winner
I'm so tired of seeing people acting like it depreciates the value of the ornaments just because the losing factions would be able to wear them. Ornaments have no real value besides what the player places on them. Does it really take away from your appreciation of the item if others are able to use it? What about the people who aren't even able to appreciate the ornaments meanwhile a lot of Vikings are already complaining about them saying they're worthless and wishing they had more?Originally Posted by AK.Knastcore Go to original post
If you won a car (ornaments) on a game show (faction war) would you not appreciate it just because others could work hard, save up a ton of money (steel), and buy it? My answer would be no, just because others have the same item doesn't make it useless or worthless.
In the words of holden cross: "bring it down"Originally Posted by UbiNoty Go to original post
Faction war is imbalanced. Even if the smallest faction gets bonus assets, they will still not be able compete, if they are playing concentrated in one region. They will have one round, where they win the possible territories with 70% but they will suck all the other map updates. Even if they earn the most assets and always place it manually, they would lose, because of the punctual imbalances.
A lot of people auto deploy though or their group leader backs out before they could deploy and assets get deployed across the board. The chances of a faction only playing in one region and manually deploying every single time is very unlikely. Furthermore knights deployed manually the most times and had the second most amount of players but they still didn't win a round.Originally Posted by DrExtrem Go to original post
In my opinion it's better to be in the smaller faction because you don't need as many people to make a difference. If someone goes inactive in the smaller faction it doesn't matter as much because they're still earning assets at an accelerated rate. But if someone of the larger faction goes inactive it's worse because not only are they still earning assets at a slower rate but they're also missing the people which means their greater numbers don't really matter. Also since the smaller faction is earning more assets per match, the last few hours of a round are going to be in their favor everytime. It would require more players in the popular faction to be online and playing more games just to be able to overcome the difference in assets earned. The problem is that there's different time zones and people have to work and go to school so not everyone can be on that time. By chance and odds the most popular faction is going to have the most people offline in that time unless the time zone favors them.
The exclusivity of the Season reward ornaments add to their perceived value, I would imagine lots of players, the winners most likely, do place some deal of value in having ornaments no one else has, or can get.Originally Posted by Potatoserver825 Go to original post
Making them available to buy for 1000 or 1,000,000 Steel negates the point of it all entirely. It might not take away appreciation for all players, but it still makes the whole concept pointless.
The problem is that, in game, if someone were to wear one of the Season winner ornaments, there'd be no way to tell if they won it, or just bought it. Hence why people are against this idea. They're supposed to represent a victory.My answer would be no, just because others have the same item doesn't make it useless or worthless
Why bother fighting the faction war when you can just buy the reward you want?
I could get behind this idea. Your 2nd point would most likely still piss people off, since not everyone uses the heroes from the faction they fight for. I also agree with your point about making all the Season reward ornaments buyable. The majority of them need to remain exclusive to the winners, otherwise it just negates the entire point of a Faction War some players are already tired of.Originally Posted by AK.Knastcore Go to original post
Why bother playing the game if you can just buy steel? People play to UNLOCK and COLLECT things, level up, and generally just enjoy the game, worrying about whether you chose correctly or if you're going to miss out on an unlockable isn't something people bought the game for.Originally Posted by Tundra 793 Go to original post
Everybody is already losing interest in faction war. There's some people who literally never manually deployed this season just auto deploy everytime. There's numerous amounts of people saying they lost interest in faction war due to the poor rewards some going as far as saying they're quitting the game, including Vikings. You can tell who bought them by the outline they have on their emblem. Anyone besides ppl with the gold outline would obviously have bought it, as for anyone not using the outline who cares whether they bought it or earned it, I'm not going to spend any time trying to figure whether someone won the previous season or not.
Lastly I don't think the season winner should have even been given ornaments. I think they should've got a massive amount of steel, champ status, scavenger crates, the emblem outline, and maybe 3-7 days early access to the new content. The last one is very unlikely though since they want to make money off the season pass and plus the ppl with season passes get it a week early so it wouldn't benefit everyone.
I think a massive amount of steel would be the best thing. That way ppl can buy whatever they want instead of being forced into getting ornaments plus we've been asking for steel as a reward since like round 2. The income rate of steel has also been complained about for awhile and will only continue to get worse as new things are added. Steel rewards would help counter this.