If there was a bit more of a warning it would be ok, but at the moment it is more or less instant. No catapult in history could get on target that quickly. Rather than an intsa kill, maybe treat more as an area of denial feat.Originally Posted by UbiJurassic Go to original post
You're a moron no other feat is an automatic kill in the gameOriginally Posted by alustar24 Go to original post
Lol the only people who don't want it nerfed are the people who use it.Originally Posted by SlashingElbow Go to original post
Many times, I've seen enemies *SURVIVE* my catapult blasts. Several times I've seen them be evaded as well. What more do you want from a T4 feat? I have to imagine the greatest source of gripes comes from ********ing a knight character, thinking that the kill is inevitable, only to get blasted by a suicide 'pult, possibly killing the one who called it in, and likely taking out at least half of the enemy team. Other feats can accomplish this, at times to more devastating effect, since some are massive buffs that aren't hit-or-miss fire and forget abilities.
Lawbringer's T4 regeneration that requires no movement to work says hi. I can't see myself using it, unless I'm running minimal feat CD. Even then, the catapult is likely the better choice. And the T1 Harsh Judgement...is it the most useless feat in all of For Honor? Because it certainly feels like it. And T2 Juggernaut...you pop it, and you can only walk. Meaning, you likely can't use it to tank damage and hurt someone. Anyone who has spent time playing the game will know why you are moving so slowly, and will simply stay out of range and wait you out. So, the feat is essentially a "Wait!! Let's time out for thirty seconds! That makes the parry T2 feat the clear winner, since it gives damage reduction for ten seconds after a parry, as a *passive*.Originally Posted by kweassa1917 Go to original post
So you agree, they are not fineOriginally Posted by kweassa1917 Go to original post![]()
Go ahead and leave catapults where they are, but as a Viking I want you to implement #3 as seen here:
http://forums.ubi.com/showthread.php...ider+confirmed
Give us that and we'll call it square.