this is just my own opinion but the javelin bows do way too much damage that's the most annoying when you're in a elimination and you get hit with that right away they come away too quickly and they do way too much damage I was hit once with a javelin that 95 damage way too much. i dont know ehy they are so dam powerfull. the throwing axes and the crossbows are good the way they are.
and by nerfed I mean removed lol honestly, this game aint about ranged combat, and boy does it show xDOriginally Posted by Scrubnubloard Go to original post
soooooooo cheap to be fighting a valk or whatever and suddenly she tosses an unblockable javelin that nukes 3/4 of your health.
You can block them. Not sure how, but ive seen it happen... mainly shield guys with all block. Bow is easy to dodge, but only if you see them use it.
OP, you say throwing axes/ crossbows are fine... yet they get 2 of those before a bow or javelin recharges... so really, while they don't do as much damage per hit, they can use them twice as often.
Originally Posted by Smelly_Beard Go to original post
What about the sharpen blades feat? (also level 3) That lasts for 45 seconds... and doubles the damage of every hit in bleed damage....... you can lose half your heath to a heavy... and that's just one hit... and you complain about a bow which can only hit once... man, a zerker can hit you 20 times (at least) in 45 seconds (potentially) with sharpened blades youre dead 10 times over.... what if stacked with revenge and the berserker feat? One top heavy and youre about dead. Plus he attacks 50% faster, moves 50% faster and hits for whatever revenge he is stacked with harder than normal....
And you complain about a feat which happens once every 2 to 3 minutes and takes 2/3rds health?
Lol.
Theres a reason I don't stack my zerker gear for revenge.... he doesn't need it.
Originally Posted by DrExtrem Go to original post
Bottom line: BS. Steaming BS.Originally Posted by alustar24 Go to original post
The catapult, Javelin, longbow and other skills are badly balanced. Everybody who defends bad balancing, loses any credibility, that might exists.
Compare the javelin to the crossbow. The javelin takes at least half of your health - the crossbow about one bar and a bit. It is good to kill a fleeing enemy but not powerful enough to use it effectively at the beginning of a fight. The longbow and javelin however, can practically decide elimination matches.
The catapult can be used in close combat, because the friendly fire is not not high enough to kill you. If used in close combat, you don't get away.