I noticed something on youtube co-op playthroughs today that tagging supplies now counts for your team. Only one has to tag supplies now and not everyone. That was annoying before and now it is gone, thank God.
Thanks, Ubisoft. It's a bit sad that you are making improvements just now but I must say that it's never too late for changes if you are trying hard. I appreciate that effort. I just hope that you will consider the most requested new features by community, soon.
Keep up good work!
Sorry to say but I do think it is all too little too late.
These patches trickling out will eventually get the game to where it should have been at launch but by that time how many ppl will still be playing?
Its the division all over again. If only I bought TD six months after release...would have enjoyed it so much more.
I do think pvp (something I dont really care about) would give ppl something to do in the mean time as they wait for all the base game fixes, insuring a more plentiful player base for a longer time.
I agree it is still too early to judge based of some fixes but it is a good sign. But how long the support will take? How many important suggestions have been accepted for a future patches? It is still unknown at the moment.
However It is good to see some valuable changes that did not get unnoticed though.
Yes, PVP and in my opinion some solid improvements (fixes for AI teammate behaviours and new squad commands like issue orders for the team separately) for Solo mode could greatly increase the longevity of the game for sure.
Means my squad can spend more time playing the real game, rather than managing supplies amongst ourselves. Plus it's encouraging to see some small changes make it through to the game. If the game improves significantly in 6 months, so be it. I can come back to it then.
JJ
So it's ok to put out a game that has so many things that lacked basic common sense? Most of the fixes they are doing should have been in game release.Originally Posted by jsocfrog Go to original post
Tagging supplies for the whole team is just one perfect example of the lack of common sense this game has. Nothing to do with the difficulties (?...lol) of developing a game.
Thanks for checkingOriginally Posted by jsocfrog Go to original post![]()
I have to agree that in terms of quality a game cannot be perfect on release nowdays because games became so complex. That beeing said wildlands really lacks more endcontent than challenges. I see myself logg in less and less, despite this game definately beeing one of my favorite games of all time.Originally Posted by jsocfrog Go to original post