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  1. #61
    Originally Posted by Juuzaam Go to original post
    You should already know, it depends on the pk. If i am brain afk or to slow i just deserve to get taken down by a pk spaming lights, nothing to talk or even complain about. (except Ubis stupid controlls, but this is another thread)
    But there are these PKs that know how to play, making it impossible for Valky(and other heros as well) to stand a chance. The problem is a specific playstyle by using 2 broken mechanics.
    The defense by spacing and whiffpunishing, where pk got 2 great tools. (gb and zone)
    The other mechanic is the off by flicker. Which is almost without any risk, since the 9frame zone is not as "easy" to parry as an Orochi zone.

    I have seen how iskys lost vs a flicker Orochi twice, if you are able to block/parry like 70% of pks 12frame lights (which are hard to see imo) you should probably join 1v1 tournaments. Because in theory you should have a positive risk reward by defending vs this with this ratio. (iskys is obv around 50% in tournaments and often gets into ro16 -> semis)
    Yeah at words everyone is a parry god here. Charmzz claims he is super skilled, and parry every pk without problems, ofc, we believe him, because im a cyborg ninja t-rex.

    I would love to see these charlatans join 1v1 tournaments, just to have a long and an healthy laugh.
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  2. #62
    Since we are quite active here, announced PK changes for 1.07, incoming reduced damage for her GB stabs.

    First Stab Bleed reduced to 8 damage over 8 seconds (from 15 damage over 8 seconds).
    Second Stab Bleed reduced to 8 damage over 8 seconds (from 12 damage over 8 seconds).
    Third Stab Bleed increased to 16 damage over 8 seconds (from 9 damage over 8 seconds).


    If i am not mistaken, this means for her GB combos:
    regular from damage: 42 -> 38
    wall standart combodam: 60 -> 50
    Oos combo dam: 65 -> 63

    Kind of suprising change, especialy the wall combo and the announced fixed gb~feint

    edit:
    Originally Posted by Charmzzz Go to original post
    PK still "OP" on Console? Because a Pro won a tournament last week with PK using the Flicker?
    It was on PC, i got no clue how the 2 weekly console tournaments ended.
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  3. #63
    Charmzzz's Avatar Senior Member
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    Originally Posted by Lord-Micidial Go to original post
    Yeah at words everyone is a parry god here. Charmzz claims he is super skilled, and parry every pk without problems, ofc, we believe him, because im a cyborg ninja t-rex.

    I would love to see these charlatans join 1v1 tournaments, just to have a long and an healthy laugh.
    Quote me on that. You can't, because I didn't say it. I said that I BLOCK/parry 70% of other PK Light's / ZA. Not parry everything without problems. it is really a thing of concentration and reaction-time. I am not "super-skilled", I just know what most PK's do and adapt my playstyle to it. Does it work 100%? Of course not! But I can say that I have fought Light / ZA spammers and did not lose instantly and every match.
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  4. #64
    Is it me or has her light attack speed been nerfed? feels really really slow, though it may be just because i haven't played with or against her in a while, but it does feel much slower in 1.07.
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  5. #65
    Originally Posted by zXSilentAngelXz Go to original post
    This is absolutely ridiculous how are you going to nerf the Peacekeeper like her fast attacks make the Peacekeeper the bleeding makes the Peacekeeper just because people keep complaining because they can't block her attacks thats sad its mostly lottle kids, the Berserkers should be nerfed that is totally unbelievable all that character does is spam. And the hits on the beserker does twice as much damage like what the heck. Oh and don't get me started on the spam with Valkyries please adjust those two instead of adjusting you know the Peacekeeper
    First, Peacekeeper is (or should be) a counter attacker. She isn't (or shouldn't be) a initiator.

    Ubisoft needs indeed end with the strong Peacekeeper initiation game. How a counter attacker can corner you so bad like Peacekeeper does? When you compare her with Berserker you lose all the credibility with the community. Watch both videos about how to play, which is what devs imagined for them. They are completely different.

    Devs need force Peacekeeper players learn the hero, and the balance patchs over her are going to the right way.
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  6. #66
    Charmzzz's Avatar Senior Member
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    Originally Posted by Vingrask Go to original post
    First, Peacekeeper is (or should be) a counter attacker. She isn't (or shouldn't be) a initiator.

    Ubisoft needs indeed end with the strong Peacekeeper initiation game. How a counter attacker can corner you so bad like Peacekeeper does? When you compare her with Berserker you lose all the credibility with the community. Watch both videos about how to play, which is what devs imagined for them. They are completely different.

    Devs need force Peacekeeper players learn the hero, and the balance patchs over her are going to the right way.
    Everybody is a Counter-Attacker in the Turtle-Meta. We want to get RID of this. So every Character has to have something to initiate. And, to be humble, PK does not have a good initiate with only an Attack. Looking at all unblockable spams right now...

    If you really complain about PK now you didnt face a full Cent / Shinobi Team with maybe a Valk/Warlord/Warden in it. They CC you to death and you have 0 Control over your Character all the time.
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