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  1. #11
    Oh my ****ing god...these pk mains in here, i would feel utterly ashamed ...
    Like realy...what is wrong with you guys? Why are your thoughts so far away from the reality?
    Her parry->gb punish is godlike damage in every term: regular, OoS and close to wall. Still to weak for you right?
    Her Zone in addition to the flicker is a ****ing joke at 9frames.
    Her 2nd light is still at 12f, like who else got this kind of a tool? A regular 12f attack from all 3 directions?
    Her dodge covers the largest space, making her uncatchable oos...still to weak right?
    Her feats...turn her into a tank, with an effective hp of 160(!) Only a fully feated warlord got more HP...but hey.

    She is on top of the damage, with the fastest attacks, in dom/ele on top of the hp pool, her def got every tool in the game, from deflect, god spacing dodges, a dodge attack.

    The last tournaments showed the same kind of heros on. Warlord, Shugo, pk. No matter if it was 1v1, 2v2 or 4v4.

    So keep complaing crybabies about how weak pk is.
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  2. #12
    Charmzzz's Avatar Senior Member
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    Originally Posted by Juuzaam Go to original post
    Oh my ****ing god...these pk mains in here, i would feel utterly ashamed ...
    Like realy...what is wrong with you guys? Why are your thoughts so far away from the reality?
    Her parry->gb punish is godlike damage in every term: regular, OoS and close to wall. Still to weak for you right?
    Her Zone in addition to the flicker is a ****ing joke at 9frames.
    Her 2nd light is still at 12f, like who else got this kind of a tool? A regular 12f attack from all 3 directions?
    Her dodge covers the largest space, making her uncatchable oos...still to weak right?
    Her feats...turn her into a tank, with an effective hp of 160(!) Only a fully feated warlord got more HP...but hey.

    She is on top of the damage, with the fastest attacks, in dom/ele on top of the hp pool, her def got every tool in the game, from deflect, god spacing dodges, a dodge attack.

    The last tournaments showed the same kind of heros on. Warlord, Shugo, pk. No matter if it was 1v1, 2v2 or 4v4.

    So keep complaing crybabies about how weak pk is.
    I never said she is too weak. She is fine on PC. Though she does not have much to open up an opponent. No unblockable, no bash, just fast attacks and feints.
    Parry into GB does not work on every opponent. GB does little damage compared to a Warden top heavy after wall stagger or even his side heavy. Same with Raider, LB etc...
    2nd light is fast, true, but you have to hit the first one to get it.
    Dodge does not need to cover alot of space. You can sidestep a bash with any character, the range of the sidestep is not recommended to do it.
    She only has 1 defensive feat. But you have to give up Revenge Attacks for it. So you go defensive or offensive...

    She is NOT on top of the damage. Did you ever play her? Takes hours to kill a tanky character...
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  3. #13
    I played her during beta and felt kind of utterly offended how op she was, while i have been so excited to play her. I promised to not touch her untill she is "fixed"

    But lets go for facts. The regular pk parry->gb damage is 42 including bleed, warden got 30 for a side heavy. For a wall it is 60+ for pk, Warden gets a top heavy 40.
    The regular gb punish by pk is the highest ingame, when it comes to wall, it is still the highest damage, but shugo got the healthswing, which is higher, 2nd place for Zerk.
    When it comes to the OoS, pk falls behind, not completly ofcourse!!! But she is not on top anymore. In terms of matchups on the other hand, pk can punish heros oos, but she basicly can not be punished oos, giving her an edge in this as well.
    Her lights deal 17 damage, like every asssin, the strongest light in nobu, with 18, everyone else is on 15 (or 12 for Valk and Conq) seems pretty good for pk right?

    If you seriosly go for revenge attack instead of the damage reduction...you have balls of steels or no clue how the game actualy works. It is a trade of attacks/ off tools. Go for the ****ing def feat ffs!!! She becomes tankier than LB, Shugo...what the hell!?

    The "problem" about pks dodge is the space she covers. Beeing OoS with her is not a threat to get caught in any unblockable set up or any set up at all... she is always getting away, giving her the option to overextend without getting punished

    She is one of the strongest heros, no option to deny this.
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  4. #14
    Charmzzz's Avatar Senior Member
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    Originally Posted by Juuzaam Go to original post
    I played her during beta and felt kind of utterly offended how op she was, while i have been so excited to play her. I promised to not touch her untill she is "fixed"

    But lets go for facts. The regular pk parry->gb damage is 42 including bleed, warden got 30 for a side heavy. For a wall it is 60+ for pk, Warden gets a top heavy 40.
    The regular gb punish by pk is the highest ingame, when it comes to wall, it is still the highest damage, but shugo got the healthswing, which is higher, 2nd place for Zerk.
    When it comes to the OoS, pk falls behind, not completly ofcourse!!! But she is not on top anymore. In terms of matchups on the other hand, pk can punish heros oos, but she basicly can not be punished oos, giving her an edge in this as well.
    Her lights deal 17 damage, like every asssin, the strongest light in nobu, with 18, everyone else is on 15 (or 12 for Valk and Conq) seems pretty good for pk right?

    If you seriosly go for revenge attack instead of the damage reduction...you have balls of steels or no clue how the game actualy works. It is a trade of attacks/ off tools. Go for the ****ing def feat ffs!!! She becomes tankier than LB, Shugo...what the hell!?

    The "problem" about pks dodge is the space she covers. Beeing OoS with her is not a threat to get caught in any unblockable set up or any set up at all... she is always getting away, giving her the option to overextend without getting punished

    She is one of the strongest heros, no option to deny this.
    The GB - 2 Stab - Wall Stagger into Dodge Heavy + Light is not guaranteed!
    You even forget the Warden lvl 2 feat which gives immunity to bleed. Or Debuff Reduction which everybody has these days... Nah, its always 42 Damage from Stabs, right? ^^
    Ok, her oos evade game is strong, but only if there is space. Corner her and she is fcked.
    PK first Light is same framecount as alot of other Lights. If you cant block it, well, you are fcked anyway cause Valk, Orochi etc have same speed on first Light.

    Yes she is strong. But is WL and Warden not? Or LB right now? Imo she does not need another nerf, better buff the others to get in line with all those top tier champs.
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  5. #15

    The delusion

    My god PK mains are so terrified their hero will be on the same playing field as everyone else. The delusion is so ridiculous. Saying you have to build a stat, feat, or hero a special way to make her balanced does not say shes balanced it says shes broken. I can deal with her bleeds, I can deal with the abysmal amount of people that turtle on her refusing to attack without parry/gb or side stepping attacks. I can deal with all that. But she very much can just autistically spam lights. Saying shell be worthless without that just screams someone whos terrible at PK. Saying she has no way to open people up is just ******ed. Do you want her to have an un-counterable grab? Will that make her "balanced" for you? She does a devastating amount of damage with very little effort and skill.
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  6. #16
    Charmzzz's Avatar Senior Member
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    Originally Posted by Jagermind Go to original post
    My god PK mains are so terrified their hero will be on the same playing field as everyone else. The delusion is so ridiculous. Saying you have to build a stat, feat, or hero a special way to make her balanced does not say shes balanced it says shes broken. I can deal with her bleeds, I can deal with the abysmal amount of people that turtle on her refusing to attack without parry/gb or side stepping attacks. I can deal with all that. But she very much can just autistically spam lights. Saying shell be worthless without that just screams someone whos terrible at PK. Saying she has no way to open people up is just ******ed. Do you want her to have an un-counterable grab? Will that make her "balanced" for you? She does a devastating amount of damage with very little effort and skill.
    Then tell me what a PK has in her kit to open up an opponent.
    - Start with GB? Come on, works in 1 out of 100 attempts.
    - Dash into Heavy? Mostly a Parry for the enemy...
    - Feint Heavy? Most people do not react on that...
    - Soft feint Heavy into GB? That's a bug, you know?
    - Heavy into Light Stab? Comes from same direction, mostly blocked.
    - Zone Attack? Guard your right - denied fully...

    So, if you take her speed, she has to turtle and wait for parry / deflect. Btw the worst Deflect of all Assassins now...

    I don't want to defend the PK by any means from being nerfed, I just played her enough to know that a good Opponent is really hard to open up. Even WITH the fast Light Attacks.

    This is from a PC Player POV.
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  7. #17
    Originally Posted by Charmzzz Go to original post
    Then tell me what a PK has in her kit to open up an opponent.
    - Start with GB? Come on, works in 1 out of 100 attempts.
    - Dash into Heavy? Mostly a Parry for the enemy...
    - Feint Heavy? Most people do not react on that...
    - Soft feint Heavy into GB? That's a bug, you know?
    - Heavy into Light Stab? Comes from same direction, mostly blocked.
    - Zone Attack? Guard your right - denied fully...

    So, if you take her speed, she has to turtle and wait for parry / deflect. Btw the worst Deflect of all Assassins now...

    I don't want to defend the PK by any means from being nerfed, I just played her enough to know that a good Opponent is really hard to open up. Even WITH the fast Light Attacks.

    This is from a PC Player POV.
    You are 100% right. PK is not overpowered by any means on PC. Is she still a problem on console? That is up for debate.
    She had two things going for her. Light Attack Spam (nerfed) and Zone Attack (nerfed as well). Shes in a great place I think in terms of not being over or under powered. Once they nerf the turtle Meta, youll see her drop from games. Unless they buff people across the board instead of nerf defense across the board.

    And the worst deflect in the game, I dont care that she has the worst, And I like the change for Orochi...Zerker though, they messed up there. No question about it.

    People also seem to forget...you can block her guard break punsih. I dont mean CGB...you can block each individual stab so her damage potential can range from the absolute worst in the game to the best (i think the best, or Raiders Heavy-UBHeavy)
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  8. #18
    Charmzzz's Avatar Senior Member
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    Originally Posted by Blasto95 Go to original post
    You are 100% right. PK is not overpowered by any means on PC. Is she still a problem on console? That is up for debate.
    She had two things going for her. Light Attack Spam (nerfed) and Zone Attack (nerfed as well). Shes in a great place I think in terms of not being over or under powered. Once they nerf the turtle Meta, youll see her drop from games. Unless they buff people across the board instead of nerf defense across the board.

    And the worst deflect in the game, I dont care that she has the worst, And I like the change for Orochi...Zerker though, they messed up there. No question about it.

    People also seem to forget...you can block her guard break punsih. I dont mean CGB...you can block each individual stab so her damage potential can range from the absolute worst in the game to the best (i think the best, or Raiders Heavy-UBHeavy)
    Completely agree. On Console it is a different story. But to nerf a Character into uselessness on one platform, don't think they will do that. Nerf her Lights, but give her something else then. And a better Deflect with at least an option. Zerker guaranteed GB into guaranteed Heavy is a joke... I probably switch to him if they keep nerfing PK.
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  9. #19
    Okay lets take any random hero. How about Conq. No lets use someone higher up the totem pole. How about warden. How does warden open someone up? Does he zone? No you can block that, does he side light? nah blockable just guard it? Does he shoulder bash? No you can side step that? Feint? No "no one goes for feints" Top light? Its blockable just keep top guarded.

    Do you see the idiocy with that defense? Youre just listing how you fight things individually. You can do it for literally every hero in the game. What everyone else in the game doesn't have is the ability to blow through all their options so damn fluidly and quickly. You want something to "open people up" so you want a move that's unblockable? You know the ones people parry most of the time? Or do you want an attack that's unblockable and unparryable and too fast to avoid?
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  10. #20
    Charmzzz's Avatar Senior Member
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    Originally Posted by Jagermind Go to original post
    Okay lets take any random hero. How about Conq. No lets use someone higher up the totem pole. How about warden. How does warden open someone up? Does he zone? No you can block that, does he side light? nah blockable just guard it? Does he shoulder bash? No you can side step that? Feint? No "no one goes for feints" Top light? Its blockable just keep top guarded.

    Do you see the idiocy with that defense? Youre just listing how you fight things individually. You can do it for literally every hero in the game. What everyone else in the game doesn't have is the ability to blow through all their options so damn fluidly and quickly. You want something to "open people up" so you want a move that's unblockable? You know the ones people parry most of the time? Or do you want an attack that's unblockable and unparryable and too fast to avoid?
    Alright, you take one of the BEST Characters to open up a turtle as an example? Are you serious?

    Warden compared to PK:
    - SB / GB 50:50 is even after the nerf one of the best moves in the game right now, gives most of the time a side / top heavy or 2 side lights into another SB / GB
    - Warden has superfast top Light and Zone Attack -> his top Light is better than PK though, has superior block into Counterstrike
    - Always On Guard -> yes, it IS better to have one side guarded all the time instead of having to react to EVERY incoming move

    I never said I want an unblockable on PK. Look it up, it was just an option if you nerf the fast Lights. Because every other Character has either an unblockable Attack or Hyperarmor or Bash (which is unblockable too). Just go through the Roster man... Ok, one exception - Orochi (who has fast Lights / ZA, a buffed Deflect and Backdash into an Attack).
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