Hi, this is a strange one - for some reason I've noticed that if I turn around and view an urban area, the textures on the builds/crates flash/flicker in to view, then appear to render correctly. Its difficult to describe and it happens so quickly that I can't tell if the textures are invisible/not loaded and then load in - thus giving the appear of flashing since you can see through them - or - are they present and then flash white like there is some bad lighting/reflections applied to them, before the game corrects it and they render normally. Does anyone have this or know what I am talking about?
I don't get this at night time at all and I don't seem to get it at any time of day in the forested/natural areas (unless there are boxes/crates around, then they have the same issue as the buildings do.
Hi ismithers. Can you please try these steps, especially making sure that your drivers are up to date. If that doesn't work, please reach out to our support team here and include an MSinfo and DxDiag file for faster troubleshooting.