Originally Posted by Crusism Go to original post
I guess you play with Sheep?
You mistook me with someone else. I have never played the full game, so I am not gonna cry if there would never be a major improvements and fixes for GR: Wildlands, and I am not buying empty promises, either.Originally Posted by GiveMeTactical Go to original post
The base game is good. Flawed, but good. Anyone with any experience with any part of the subject matter would tell you that it could be better in terms of execution.Originally Posted by Force58 Go to original post
They read, and comment from time to time. Unfortunately, the comments come from community reps and are generic.Originally Posted by FaramirofGondor Go to original post
I don't have much hope either.Originally Posted by DanHibikiFanXM Go to original post
I disagree, Dan. We can all list the the things that didn't happen and didn't make it into the game, but the list of community requested features that did make it is much larger, particularly if you take as your reference, as I do, Future Soldier. That was the real crossroad for GR and the Devs have chosen the right path.Originally Posted by DanHibikiFanXM Go to original post
The number one thing we asked for, above all else was that gamers should know what they are buying. The result was an 2016 E3 gameplay demo that had a pretty lukewarm reception, a technical test and then both a closed and open beta with no NDA conditions. Along with our insistence that there should be no graphics downgrade I think the Devs have delivered on this. I don't think anyone can really complain that they bought a GR game that wasn't what they expected it be. It may not be what they hoped it would be, but the transparency was there. Except of course the season pass containing Narco Road, which has undone all the good work!
We asked for and got a much deeper level of customisation for the characters, but of course this is now viewed from the perspective of the AI customisation being missng and we did get gunsmith back. As for the gameplay, we asked for vehicles if the world was to be so big and we got them, but then complained that cars skid off a dirt track when doing 80 mph round a bend on the basis that GTA does let you do that. For all the effort that went into the vehicles, we're basically left with the absence of a separate Yaw control when flying being the defining feature in the minds of most.
We asked for squad control, but this is a miss for both you and me I know, but we did get a squad with some control at least in a game that was created for co-op. We asked for hard levels and reduced HuDs and we got these and we asked for high damage models and bullet drop. We got too much of that! We asked for PvP and we're getting that and we asked for proper support for keyboard and mouse and we got that. The 10% of the player base with 90% of the demands have been well served on that with improvements patched in. On that point we have had 3 patches to bring in improvements and we asked for that too.
All in all Wildlands didn't deliver on every aspect we requested, but in my opinion it is what the community generally wanted and but for three obvious shortfalls (Narco Road excepted) - AI control, AI customisation with meaningful load out choices with consequences and flying - it would be much better, in my view, than the original. It is much closer to the true roots of GR than FS, GRAW and GR2, none of which had much better team AI control in my opinion. For the GR brand it is closer than it is far, but all the attention, understandably, is on the distance to go not the distance travelled.
The OP has nailed how I feel about this game, but has done so in a slightly softer tone than I would have. Much respect. I just hope someone of consequence at Ubisoft reads this and listens. Are you willing to trade the respect of your previously loyal community and fans of the Ghost Recon/Tom Clancy universe for a few dollars. If this mess isn't put right, you may as well kiss the Ghost Recon franchise good bye because, congrats, you will have killed a golden goose.
If only half of the Feedback Thread is being added to the game.. pretty please. I also would love to read and hear more from Ubisoft about their current agenda. Are they all working on Fallen Ghosts? Adding Features? Fixing Bugs?
Ubisoft is indeed at a crossroad here. The game is pretty solid in its core (hot-join, sharing missions, vehicles, fast travel, cosmetics) and has massive potential to be an all-time hit, so i hope they understand this and not just blindly release another random DLC and then stop working on this title. The game lacks a lot of small things, for example a compass, a watch and a knife. And that's what i would consider standard for anyone being dropped off in the middle of Bolivia.