Originally Posted by
RichD777
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Yep. The fact is, without cut scenes, almost every mission just feels empty and flat, like a side mission, only delivered via radio or text. Most open world games have fairly average missions, but it's the cut scenes that set them up so well that you don't notice (GTA is a perfect example). From the GRW trailer I was expecting some great cut scenes, showing a good build up, the outcome from whatever choice we made in game (yes, I thought that would be a thing) and numerous cut scenes showing the cartel falling apart from within. All we got was bland interogation scenes ("will you help us?" "no" "we'll hurt you" "oh go on then, I'll help") and text or dialogue informing us of what was going on. It's too late to change GRW now, but maybe in the obvious sequel in 2019 we'll get this... and no crop dusting!