Really Guys?Who would be able to pull off that in combat lets be real witht he DMG we do now in PVP to each other. Especially in a PVP area Mid Fight when they are in the Action close enough to throw a seeker then switch to deadeye then switch to tac etc.. You would be Dead the second you pause for those sevral seconds it takes to hot switch even with keybind.,
Try standing still in laststand around the PVP action now and see what happens even in the DZ near some Rogues..
I have for Example 2 builds on 1 alt that all i have to do is Click "I" to get into my Inventor switch 4 difference gear peice and be switched out. (Already have the mods on them and everything ready to be swaped if needed) Maybe in <10sec and iam sure there are people double as fast as me.
you can hot swap now "IN Combat" and sure it will take you 1-3 sec longer but "In combat" So the fact you have to be out of combat for the loadouts is more then enough to stop issues that you bring up.
i think you guys are over exaggerating. Thought to be very clear i see the worries you bring up as a valid concern i just dont see it ever really happening in a real senario.
What iam wondering is if you keep dieing in last stand and get sent to the spwan point you choose could you switch loadouts there or have to run somewhere till your out of combat to do so. That be annoying.
Don't allow swapping in the DZ unless in a safe house / checkpoint. Don't allow swapping in LS, except for 15 seconds after spawning.
There, done.
Swapping mid mission has its merits for PvE, loads of people in Clear Sky for instance switch from DPS to tank in the 2nd part to carry the fuses for instance, this should be allowed (and is already being done now manually).
I often "hot swap" gear during combats in 1.6. Just need a few seconds (less than 10) to be able to change all my stuff.
I have all my gear ready, i just press "I", click a few time and i'm set.
I do not see the problem of loadout change only if out of combat.
The only problem/limitation would be if it reset your skill cooldowns. and even then, as you are out of combat, you'll regain full health and skills after jsut a moment, so it jsut shorten the waiting time...
You can't change your loadout if a skill is on cool down. Even the ult.Originally Posted by Neumeusis Go to original post
This is a good thing.
fast travel in DZ... really?!Originally Posted by mckrackin5324 Go to original post
my example, i'm farming DZ for weekly, a friend comes by and wants to do a mission/incursion OR i'm doing dailies with a random team and then want to do a solo boss run, for this purposes loadouts is amazing, even the shared mods between gears and weapons in a matter of seconds
this will help a lot of people that play with different builds for different situation, so please just stop complaining about what you think would be bad, have you even tested changing gear in a middle of a pvp fight?! you're in combat, first thing yannick/hammish said was that you need to be out of combat, not even in the middle of a pve fight you'll be able to do it...
come on guys you're cleaver than that!!!
You are locked when in combat and if a skill is on cool down.Originally Posted by mckrackin5324 Go to original post
i have watched a few videos where you can't switch while in combat AND you can't just swap back and forth at will with a small cooldown so i don't get where the problem is? right now if im in cover and want a different loadout even if im being shot at i can switch any and everything up. im honestly trying to see where the problem is with the ability to switch gear using the loadout system when you ARE NOT in combat? please help me see how this is a problem because i think its fantastic.Originally Posted by Ms_Salami Go to original post
one landmark might be easier to clear as a healer while another might be easier to clear as a dps person. same thing applies in incursions where one room needs a certain loadout and another needs a different one. this versatility is awesome, where is the downside outside of combat?
IMO Loadouts should only be changeable if:
- You are anywhere near a STASH (Terminal, DZ checkpoints etc.) and NOTHING is on cool down (including your own signature skill)
- DZ Safe houses when NOTHING is on cool down (including your own signature skill)
- Out of combat in Light Zone, missions, incursions
- In Last Stand Only if NOTHING is on cool down (including your own signature skill), you are out of combat and inside the pulse range of your home base
With that said certain areas like the Terminal, Home Base, Tactical operations bring HASTE to 80% and all Safe Houses to 50%. This haste doesn't show in the char sheet but helps you REST your skills in these locations.
Everything you mention that loadouts shouldn't do can allready be done right now if you would change your gear by hand. You basically even can change gearsets while in combat right now, and you can change your signature skill even if it is on cooldown. All that loadouts do is lett you change gear in 1 second instead of 10, and in doing so it actually limits when you can do it, as you have to be out of combat and your skills need to be on cooldown. On 1.6 right now you technically could put on a **** ton of electronics, drop some seekers and then change to a dps set, all while in combat. If anything the convenience of loadouts will actually keep players from doing that.Originally Posted by Force_Dragon Go to original post
Imo you should be allowed to swap loadout everywhere regardless of the situation as far as your skills are not in cool down.. Though the latter shouldn't apply if the loadout you're switching to has abilities that are equal to the ones equipped in that istance. E.g. you're in the middle of combat and and you seek cover to switch loadout (pvp or pve it doesn't matter). You decide to switch to your elec. Build that appears to have the same abilities as the current loadout equipped. If the swap process goes through with no issues you could probably get away with your opponent not killing you ( in a pvp scenario you'll most likely die we all know that..) but if you had abilities in cool down they will remain in cool down... On the other hand if the abilities of the current loadout do not match with the ones of the loadout you want to swap to the only thing preventing you to swap will be whether or not your current abilities are in cool down...
I know loads of you will disagree but you can currently do this by swapping piece after piece now and whether you survive or not it depends on the circumstances and how quick you are at swapping your gear... Also loadout were wanted and introduce to speed up this gear swapping process so I don't see why we should not be allowed to do what I wrote above....