Game Play - Reduce accuracy/effectiveness of AI in vehicles
Description: When I assault a base our outpost, at times I find myself on or near a road when reinforcements arrive. First it bothers me that everyone in the vehicle sees me instantly and all pop out at exactly the same time/speed. They should be randomly staggered a bit. Second, they are remarkably accurate even when firing from a vehicle moving at high speed, conducting a skid. My experience on extreme mode is oh look, reinforcements sliding past me on the road at 45 miles per hour and I'm dead. Their accuracy should be degraded by a combination of speed and rapidity of direction change. Seems to be less of an issue from helicopters, perhaps because of the increased range.
Goal: Make enemies shooting from vehicles a bit more realistic.
Solution: Stagger pop out time, and reduce accuracy when enemy AIs are shooting from a moving vehicle.
Thanks,
JJ
I agree that they do seem highly ineffective when it comes to taking out vehicles when compared with a player. However I'm more concerned with when they take me out while I am standing near a road. Death seems to be near instant right when they drive up, before the vehicle even comes to a stop. I can see trained spec-ops folks having good accuracy out a moving vehicle like that, but not cartel gunmen and possibly not even Unidad soldiers.Originally Posted by saltiestraccoon Go to original post
Maybe it's just me.
JJ
Yea the accuracy is a major problem. Also the fact that just about every enemy vehicle seems to have a minigun mounted on it and its fire rate is insane. I got sick of playing on extreme solo so I turned it down to arcade. It actually plays much better now which is a very sad reality.
Agreed. The accuracy is a 100% for enemies in a car or chopper it doesnt matter. When the vehicle is stopped fine a 100 % is still a litte much in my opinion but fine.. But not when they are driving past in a car at 100 mph and still headshot me while im laying down in the grass with one shot. I mean come on dudes..Originally Posted by J J Marachev Go to original post