Buff Friendly Fire
Revenge Speed
Overwhelming Debuff
Other
1.Buff Friendly Fire to reflect the same damage you would do to an enemy.
As of now,ganking mostly consist of players button smashing R2 with no consequence to their own team.Ganging up should not gurantee a victory.If Friendly Fire was buffed you would see proper teamwork & tactics in "gank" situations with use of disables,grabs,& precise swings.Also,make 1v1s more prominent & encouraged.
2.Give sprint speed to Revenge
Ever since the pandering to the forums.Ubisoft has changed the purpose of Revenge Mode.It's apparently now should only be used to flee and outnumbered solution.Yet this does not cover the fact that slower characters are unable to outrun opponents that more than likely will catch them.
3.Less Damage per Enemy
In short if there is 4v1 situations the 4 players will do less damage per person that attack the outnumbered player.
2% damage reduction per player. 4v1 would be 8% damage reduced.3v1 would be 6%.2v1 would be 4%.
1. Nope, griefers will happen. Put in a vote to kick option as you suggested, griefers will still happen with that being abused.
2. Nope, I can already escape just fine with current revenge, done it many a time.
3. Nope, nowhere near realistic.
My solution for focussing, play a team pvp like,well, a team pvp and don't get into fights where you are in over your head. Simples.
You have the whole idea of Revenge backwards. It's not 'the more you are struggling the more powerful you should become so you can eliminate any enemy force, no matter how large that enemy force becomes' OR 'the more enemies arrive the weaker my enemies should become until their numbers mean nothing'.
It's not an annihilation tool
It's a survival tool.
A chance to survive, flee, take one or 2 of your enemies down, hold out long enough for help to arrive ... that kind of thing. The more of them there are, the more you / your team sucks and the less you deserve to be alive.
Death is the reward of the bad, not Godmode.
Biased polll, it implies "ganking" is a problem to everyone.
You say people are mashing heavy attacks and killing you? Try parry you can parry and knockdown multiple attackers at once. While revenge is active you should only be dying if you get ccd ie. Shug daddy hugs you.
I enjoy the new system and am having lots of fun trying to fend off multiple opponents.
Sorry bud, you just aren't skilled enough to fight those kind of fights. It is possible you have to parry gankers to get a chance to pop revenge and kill your target. You also need to be cycling targets often to mix them up. There are ways to fight an outnumbered battle you just don't have the skill or the drive to unlock them. Just stick next to someone and work as a teammate or better yet go play duels if you wanna do everything yourself.
1.People always will abuse those mechanics.Have you R6:Siege.That kind of abuse rarely happens.Paranoid much?Originally Posted by CandleInTheDark Go to original post
2.You play as a Peacekeeper with maxed sprint speed.Try reading next time.
3.And this game is so realistic.Don't make me laugh.
Okay,how is any of those options suggesting Revenge should do that exactly.Two words.Reading comprehension.Originally Posted by Gray360UK Go to original post
You suggest I am not skilled.I know how to parry but how do you parry when they swing at different frames,idiot.You either lack any thought or just haven't experienced enough of the game to comment.Go on try & read it again.Originally Posted by We_Wuz_Kongz Go to original post
It is a problem when that is what combat devolves into.Where it is literally the only "strategy" that is used 4v4.Wait till everyone decides to either let the game die or it devolves into literally gang-up or gang-up with no actual thought or teamwork.Like I said above,You can't parry 2 different attacks at different frames.Also,you have to have Revenge to knockdown on parry.Try playing the game.Originally Posted by cragar212 Go to original post
No.3 on your list is exactly what I said about enemies getting weaker. You suggested it yourself then you can't see it when someone else repeats it straight back at you? You are in no position to be questioning anyone elses reading comprehensionOriginally Posted by Auztinito Go to original post
I can see where this is going, you get grumpy and start acting like a toddler as soon as anyone disagrees with you. You're going to have to suck up the fact that most people seem quite happy with revenge now and you're going to have to Git Gud.
Being totally honest, only bad players are going to call for it to be more powerful now, them, and people who believe they are not supposed to die, ever, no matter how bad the situation gets. 30+ years of gaming has taught me that the opposite is supposed to be the case. The worse things get, the more outnumbered you are, the more likely you are to die. Pre-patch Revenge allowed weak minded low skill players to throw decades of gaming tradition out the window. They actually convinced themselves they were entitled not to die in situations where death would usually be guaranteed. Now that crutch has been rudely kicked out from under them and death is the reward of being bad, not Godmode, we have threads like this one.
Here is the funny thing, as a gear score 108 peacekeeper, I am usually the first to be focussed, in fact I would say I spend a lot more time being focussed than focussing, on top of that I have minimum build and minimum duration, and I still escape. I always make an effort to know where my teammates are because oddly enough, if they are a good team, they will slow down the guy who is chasing their ally with one bar left. But here is the crux of it, if you are 1v3 or 4, where are the rest of your teammates? They are either not there because either they can't work as a team or you decided to go solo or they are dead likely because they decided to go solo first or the other team simply did better than them, and neither of those cases deserves an instant turnaround to save you from your team's bad play.