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View Poll Results: Should Conqueror get buffed, nerfed, reworked or stay the way he is?

Voters
22. You may not vote on this poll
  • He needs a Buff!

    5 22.73%
  • He is OP! Nerf.

    2 9.09%
  • Only a rework helps!

    12 54.55%
  • No changes.

    3 13.64%
  1. #1

    Is Conqueror balanced?

    Conqueror

    Light Attacks

    • is slow
    • does low damage
    • is easy to parry + gets more punished than heavys


    Heavy Attacks

    • is very slow
    • does medium damage
    • has Start-Up superior block frames


    Charged Heavy

    • is faster, but predictable
    • does good damage
    • can't be chained into
    • while charging GB counter impossible


    Zone - Attack

    • has knockback
    • only useful against minions


    Shield Bash (in general)

    • is unsafe to use
    • has good knockback
    • gives a safe light
    • sometimes a safe heavy


    General Guard

    • has superior block
    • gives a safe GB, if you block a heavy


    Full Guard

    • is the only way to faint a heavy
    • has no superior block
    • has block on every guard side
    • has no follow-Ups (except Shield Bash)
    • you have no stamina recovery during and 5 sec after Full Guard




    If you spot any mistake, thats because english is not my mother tongue.
    If you disagree with me, please write your critique in a reasonble manner.

    thx for reading!
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  2. #2
    Short answer. No
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  3. #3
    Heavy attack does not do medium damage. It deals the lowest damage in the game (unless charged) That's 25 damage on a heavy. Compare that to a ultra fast Kensei LIGHT for 20 damage. yeah...
    To think that Conq has "heavy hitter" tag - gets me every time.

    What he need is most certainly a rework. A variety of tools and a new mixup combination. Also being able to counter GB on charged Heavy and Charged HEavy should also be unblockable because people simply step away when they see you chargin it anyway. I really don't see a reason to charge a heavy other than during gank situations on non suspecting enemy,
     2 people found this helpful
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  4. #4
    lul, u said that hes Attack - slow, hes Attack - low damage, Buy w8, he got super strong turtle DEFENCE ?! Hm...
    Or u whant him to have turtle defence+shield bash that just pawned everyone, even in revange mode... and u whant him to have + to all strong and fast attacks ? WUT ?!
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  5. #5
    nyrue's Avatar Senior Member
    Join Date
    Dec 2012
    Posts
    734
    the reason his heavy connects after shield bash usually has to do with the fact that it resets your opponents block and your opponent probably doesn't realize this, but I have been crying for a rework for this character since the closed beta. first off he needs to be able to Guard Break Interrupt while charging his heavy attack. this change would make a world of difference this move is easy to parry and drains stamina to hold it needs this, second off while I think his (and all) bash move(s) should be punishable his could be rewarding considering how easy it is too dodge, which is why I suggest in place of a damage increase on his heavy attacks (your right he is not a heavy hitter) he should get a free Heavy attack off his shield bash,
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  6. #6
    You forgot his aoe
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  7. #7
    nyrue's Avatar Senior Member
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    Dec 2012
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    734
    they could extend the range of his zone attack I wouldn't be opposed to that
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  8. #8
    Originally Posted by kabal_ua Go to original post
    lul, u said that hes Attack - slow, hes Attack - low damage, Buy w8, he got super strong turtle DEFENCE ?! Hm...
    Or u whant him to have turtle defence+shield bash that just pawned everyone, even in revange mode... and u whant him to have + to all strong and fast attacks ? WUT ?!
    um yeah kind of? i mean as a conq i know he has a solid defense, and i think that should stay; i mean he has a shield soooo. But he also has only two good moves and they are spammy as **** and he has no other good ways of getting a kill unless he uses them... it's sad, I know. But i dont want my hero to get any faster than he is, as we all saw what happened to valk when that happened, jeeze talk about good reflexes. So I think that Conq should get a bit of a damage boost, and a faster aoe attack (because it is meant to hit any enemy that gets near but WAIT,hint: it dosent... at all ). And yeah i would enjoy another option out of his full block, like a heavy where he just whaps someone with the butt of his flail. that would be cool and could be give him a stun.
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  9. #9
    Originally Posted by kabal_ua Go to original post
    lul, u said that hes Attack - slow, hes Attack - low damage, Buy w8, he got super strong turtle DEFENCE ?! Hm...
    Or u whant him to have turtle defence+shield bash that just pawned everyone, even in revange mode... and u whant him to have + to all strong and fast attacks ? WUT ?!
    I never said his attacks should be strong and fast! I think conq shouldn't be OP! I want him to be useful in high skill play.(Thats where everyone turtles or lightspam)
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  10. #10
    Originally Posted by Nebus5050 Go to original post
    I never said his attacks should be strong and fast! I think conq shouldn't be OP! I want him to be useful in high skill play.(Thats where everyone turtles or lightspam)
    Totally agree.
    Useful in high skill play. That's the point.
    Atm he is just a turtle. A very strong turtle.
    Maybe to strong.
    But also he has no weapons to be aggressiv.
    Maybe to weak.
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