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  1. #41
    Originally Posted by CandleInTheDark Go to original post
    everywhere else, the team that works better together wins.
    And that's exactly what happened BEFORE the Revenge nerf. Do you know how often a single player could pull a win out of their *** consistently in a 4v1 situation using revenge mode? I can count on one hand how many times that's happened to myself.

    Short of using a Warlord (Truly the most OP character in the game) or a Valkyrie (close second), or even a Warden (also close second) this didn't happen often and I'm sure Ubisoft has the numbers to show that single individuals rarely won 4v1 situations purely on a buffed revenge mode (excluding other contributing factors and variables).

    The situations that likely had higher rates of victory when using revenge were 2v1 and 3v1 situations, or even 3v2 situations or 4v2 situations. Again, I wager Ubisoft has the numbers to support this stance.


    So all that HAS changed is that Revenge mode is weaker and that Individual skill is being discarded in favor of numbers.


    Originally Posted by We_Wuz_Kongz Go to original post
    Sorry this is gonna sound mean, if you can't handle multiple opponents in this patch you were never any good to begin with. You need to go back to lab and get your reactions up to snuff. Plus, this is a team mode we're talking about. You need to either start playing with your team, get good, or go play duels. You know, the place where you're supposed to win all by yourself.
    I fight with a team best I can, but PUGS are notorious for being incompetent in group work. I fight fine and dandy even outnumbered (unless crowd control cuckery is spammed). So your assumptions are failed. You look like an ***.
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  2. #42
    Originally Posted by Rhodri331 Go to original post
    "Team PvP" is just a euphemism for mindless ganking. Ganking takes less skill per individual. This is a fact that's been studied upon, it's called "Social Loafing" in that as numbers increase, the individual contribution towards the goal decreases.

    In short, the group that gangs up to fight a single individual have and use less skill than the player fighting alone.
    As Ubisoft said: “too many group fights, not enough duels.”


    Better individual skill should not be punished when all the skill-less cucks want to gang bang.

    It's not just brainless otherwise, it's supporting bad gameplay as the mechanics do not truly support or encourage fighting outnumbered without Revenge mode as the catalyst and equalizer.
    Fully agree with you on that. I already said it before, but I certainly shall say it again - I do not understand people who think that ganking up equals, in their minds, high skill play. While failing at countering the old revenge which could be done when truly working together as a team.
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  3. #43
    Originally Posted by CandleInTheDark Go to original post
    O rly? Wish someone had told me that before I activated it with three around me, knocked down two, forward lunge stabbed one to death then ran past my teammates to pick up a shield boost, would have been good to know I was wasting my time successfully escaping from...oh no, wait, I was just using revenge as it was meant to be used..
    So one example of bad/ new player means everything is good, right? Nothing to see here. move along.......
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  4. #44
    Ganking is no fun, true... but neither were characters who had 800% health over 6 revenges and took four skilled players to put down.

    Revenge HAD to be nerfed. Simple as that.
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  5. #45
    Originally Posted by Rhodri331 Go to original post
    And that's exactly what happened BEFORE the Revenge nerf. Do you know how often a single player could pull a win out of their *** consistently in a 4v1 situation using revenge mode? I can count on one hand how many times that's happened to myself.
    And what makes you think, in a team game, that one player is supposed to beat four others? This is not Evolve where you start off alone against four and so have higher levels of power, you have three other people fighting alongside you and if you're 1v4 and the rest of your team is either dead or not doing anything productive, that doesn't mean the other team deserve to suddenly be at an overwhelming disadvantage because they were the better team. What you are describing wanting one person to beat four is Evolve, this is not that game.
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  6. #46
    Originally Posted by SaphironX Go to original post
    Ganking is no fun, true... but neither were characters who had 800% health over 6 revenges and took four skilled players to put down.

    Revenge HAD to be nerfed. Simple as that.
    Ubisoft Disagreed

    "It had to be implemented out of necessity because getting ganged up on happened frequently enough to warrant the need for it. " -Ubisoft Reps

    Furthermore that's likely an issue with the characters in question that had high HP and were near impossible to take down. Warlord, Valkyrie, Conqueror being some of the biggest offenders.
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  7. #47
    I really enjoy how badly this thread backfired on the OP.


    Instead of showing a united front against the nerf all you did was showing how wildly popular it was lol


    That being said what everyone is saying is pretty much spot on. Revenge as a concept was not that broken. But it was the way that people were exploiting and abusing it that was the problem.


    There were COUNTLESS players that relied ONLY on revenge to get their gear and then when they got it they would just start spamming Zone Attacks & heavies hoping to basically 1 shot or 2 shot the enemy rather than use any kind of actual strategy or tactic.


    The nerfs will barely affect anyone who understands how the game properly. It will only force those who didn't to learn how.
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  8. #48
    Originally Posted by CandleInTheDark Go to original post
    And what makes you think, in a team game, that one player is supposed to beat four others? This is not Evolve where you start off alone against four and so have higher levels of power, you have three other people fighting alongside you and if you're 1v4 and the rest of your team is either dead or not doing anything productive, that doesn't mean the other team deserve to suddenly be at an overwhelming disadvantage because they were the better team. What you are describing wanting one person to beat four is Evolve, this is not that game.
    Nobody here is mentioning Evolve other than you.

    That being said, the 4 being mentioned ina 4v1 scenario were NOT at a "huge disadvantage" in fact they had the advantage of numbers. The problems arise when they cannot effectively coordinate their numbers to disrupt, disabled, crowd control, and kill their target. When the only thing a group of four does in a 4v1 scenario is mindlessly spam heavy attacks, they deserve to lose to the better swordsman.
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  9. #49
    Alustar.exe's Avatar Banned
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    Originally Posted by Rhodri331 Go to original post
    "Team PvP" is just a euphemism for mindless ganking. Ganking takes less skill per individual. This is a fact that's been studied upon, it's called "Social Loafing" in that as numbers increase, the individual contribution towards the goal decreases.

    In short, the group that gangs up to fight a single individual have and use less skill than the player fighting alone.
    As Ubisoft said: “too many group fights, not enough duels.”


    Better individual skill should not be punished when all the skill-less cucks want to gang bang.

    It's not just brainless otherwise, it's supporting bad gameplay as the mechanics do not truly support or encourage fighting outnumbered without Revenge mode as the catalyst and equalizer.


    "It’s essentially a button you can press after you’ve been mercilessly wailed on that gives you a brief window to go mental and dole out some sweet justice. It had to be implemented out of necessity because getting ganged up on happened frequently enough to warrant the need for it. " -Ubisoft Reps
    I just want to point out that this person has, on more than one occasion, stated they believe the dev team are full of incompetent morons who don't know what they are doing. Now you want to quote them at their words when it supports your opinion.

    And that bit you've said about not being able to wipe an entire group of four people by manipulating the old revenge stats? I have proof that's wrong. And I'm a garbage player.
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  10. #50
    I really enjoy how badly this thread backfired on the OP.


    Instead of showing a united front against the nerf all you did was showing how wildly popular it was lol


    That being said what everyone is saying is pretty much spot on. Revenge as a concept was not that broken. But it was the way that people were exploiting and abusing it that was the problem.


    There were COUNTLESS players that relied ONLY on revenge to get their gear and then when they got it they would just start spamming Zone Attacks & heavies hoping to basically 1 shot or 2 shot the enemy rather than use any kind of actual strategy or tactic.


    The nerfs will barely affect anyone who understands how the game properly. It will only force those who didn't to learn how to play properly and that needed to happen anyway.
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