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  1. #31
    Revenge was over nerfed! Its now useless. Cannot run away because for the run speed nerf and cannot attack while being GB spammed. I'd recommend they make revenge stack on weapon damage/ defense and make the character immune to GB while in revenge mode.
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  2. #32
    Originally Posted by D4rkgrizzly Go to original post
    Revenge was over nerfed! Its now useless. Cannot run away because for the run speed nerf and cannot attack while being GB spammed. I'd recommend they make revenge stack on weapon damage/ defense and make the character immune to GB while in revenge mode.
    Hit your revenge so that they fall down...then run?
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  3. #33
    Alustar.exe's Avatar Banned
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    Originally Posted by Karma_Ghost Go to original post
    Revenge was nerfed a little too hard. It was originally meant as a deterrent/counter to zerg tactics, but in its current form, revenge isn't a threat anymore. It was certainly overpowered, but cutting the gear contribution in half and preventing any bonus stacking was too much. Reducing the gain rate and revenge gear bonuses would have been enough.

    Scaling the base effect to the number of enemies engaged would allow it to be fair in 1v1 or 1v2 without undermining its purpose.
    Just got out of a skirmish and went 12-2, I've said numerous times I'm a far from a great or even good player. My average performance hasn't really been effected. And honestly my survivabilty hasn't changed. Just my ability to totally annihilate a group of player single handedly.
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  4. #34
    Originally Posted by D4rkgrizzly Go to original post
    Revenge was over nerfed! Its now useless. Cannot run away because for the run speed nerf and cannot attack while being GB spammed. I'd recommend they make revenge stack on weapon damage/ defense and make the character immune to GB while in revenge mode.
    O rly? Wish someone had told me that before I activated it with three around me, knocked down two, forward lunge stabbed one to death then ran past my teammates to pick up a shield boost, would have been good to know I was wasting my time successfully escaping from...oh no, wait, I was just using revenge as it was meant to be used..
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  5. #35
    Originally Posted by CandleInTheDark Go to original post
    I was just using revenge as it was meant to be used..
    I love it when people try and make this statement as I've proven over and over again that Ubisoft intended for it to be the way it was prior to the nerf. Ubisoft has, since release, adopted a policy of pandering to forum whining.

    Here is every reason why you are wrong.



    http://forums.ubi.com/showthread.php...-a-buff-Forums

    https://www.vg247.com/2017/01/30/the...or-honor-beta/

    "The notion of what the game was envisioned as on paper is already at odds with how it’s panning out in reality; game designer Bio Jade has talked about changes to scoring in Dominion and the addition of the Revenge mechanic as a means to deal with feedback that there were “too many group fights, not enough duels.”



    "The Revenge mechanic is a monument in itself to the harsh realities of re-balancing a game to account for berks. The newly added meter fills up when you block or take damage. When it’s full you can unleash it, knockback enemies, and gain a temporary buff to all of your stats.

    It’s essentially a button you can press after you’ve been mercilessly wailed on that gives you a brief window to go mental and dole out some sweet justice. It had to be implemented out of necessity because getting ganged up on happened frequently enough to warrant the need for it. "



    In short, Ubi made it that way to counter the relentless ganking, it did its job. Ubisoft not knowing how to handle a game like this, turns around and brings back ganking due to continuous forum whining.
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  6. #36
    And again, all you are telling me is that people were losing at team pvp because the other team were better at working as a team, they complained, they got revenge, bad players got rewarded for bad gameplay and thought this was normal and are now salty because when the real team pvp players called BS and ubisoft listened to them, the bad players lost their crutch.

    Better teamwork should not be punished with an I win button being used against them.
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  7. #37
    Originally Posted by CandleInTheDark Go to original post
    And again, all you are telling me is that people were losing at team pvp because the other team were better at working as a team, they complained, they got revenge, bad players got rewarded for bad gameplay and thought this was normal and are now salty because when the real team pvp players called BS and ubisoft listened to them, the bad players lost their crutch.

    Better teamwork should not be punished with an I win button being used against them.
    "Team PvP" is just a euphemism for mindless ganking. Ganking takes less skill per individual. This is a fact that's been studied upon, it's called "Social Loafing" in that as numbers increase, the individual contribution towards the goal decreases.

    In short, the group that gangs up to fight a single individual have and use less skill than the player fighting alone.
    As Ubisoft said: “too many group fights, not enough duels.”


    Better individual skill should not be punished when all the skill-less cucks want to gang bang.

    It's not just brainless otherwise, it's supporting bad gameplay as the mechanics do not truly support or encourage fighting outnumbered without Revenge mode as the catalyst and equalizer.


    "It’s essentially a button you can press after you’ve been mercilessly wailed on that gives you a brief window to go mental and dole out some sweet justice. It had to be implemented out of necessity because getting ganged up on happened frequently enough to warrant the need for it. " -Ubisoft Reps
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  8. #38
    Any game mode in the multiplayer section is a pvp setting. Any gamemode except the one that is 1v1 is also a team match. Therefore,unless you are in duel, which is what duel mode is for, you are in a team pvp, same as any other team multiplayer game out there. You can dress it up all you like but if you want a 1v1, that is what duel is for, everywhere else, the team that works better together wins.
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  9. #39
    Sorry this is gonna sound mean, if you can't handle multiple opponents in this patch you were never any good to begin with. You need to go back to lab and get your reactions up to snuff. Plus, this is a team mode we're talking about. You need to either start playing with your team, get good, or go play duels. You know, the place where you're supposed to win all by yourself.
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  10. #40
    Originally Posted by buhahh125 Go to original post
    Hit your revenge so that they fall down...then run?
    Only bad or new players carelessly attack when they can see you have revenge..... But if there bad just kill them, don't run.
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