Narco Roads DLC and the Tom Clancy brand
I will admit I'm one of the biggest champions of experimentation, but I also know it's critical for a brand to be curated properly for it to have longevity. In regards to a Tom Clancy game, there are those of us that gravitate towards that brand to get a great tactical experience -- looking at the Narco Roads DLC shows me a deviation from the Tom Clancy brand. I really applaud the experiment, but I hope we can refocus the game in future content.
The open world of GRW gives a wonderful opportunity to have fun, but if I wanted GTA I would play GTA. If I want to play Mario GoKart, I will play Mario GoKart. I for one am still having a great experience playing through the campaign of GRW and can choose to forget Narco Roads was ever a thing. By the time I'm through with the campaign, I hope there is content that is better aligned with the type of experience some of us expect from a Tom Clancy game and less Michael Bay.
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