Tell me, is this really "skill" based gameplay in FH?: https://www.youtube.com/watch?v=jETgDKRUlgc
Developers, I hope you are going to address this stupidity sooner rather than later, because this is just a joke.
EDIT: Thankfully this post has garnered support on the Competitive Reddit. FINALLY people are waking up, and whilst there are still a few players defending this character, the vast majority has spoken!
Thing is: it works. Its boring, looks bad, cheap, no one wants to watch it or fight against. But it works - and that really sucks. As i posted somewhere before: the way Nobushi's kick is working, seems to be the best of all these attacks. Breaks your guard but can be reacted to in different ways as it can be used in different ways.
Warden gives you a guaranteed hit in 50% of shoulder charge uses. Who else got this kinda advantage?
It really sucks, no matter to what ways you go in defending this class. Only other way then adjusting warden would be putting the others on wardens level. But if all classes get cheese ... bah. No good.
I hate the way duellers fight to be honest, they overdo the feinting and mindgames to such a ridiculous degree. TrU3Ta1ent is no better than the Warden imo, he switches guard constantly for no reason to try to outsmart a Warden who never changes his guard in response anyway. TrU3Ta1ent is playing mindgames with himself. The Warden has his guard left on top and couldn't care less what the Raider is doing. Likewise feinting the Raiders Zone Attack when the Warden was on the floor was pointless, another bad case of over-duelling leading to a style of fighting where you cripple your own ability to be dangerous. Terrible gameplay. The 99% emphasis on pretending to fight and the 1% actual fighting is just something I find incredibly boring to watch.
Nobushi's kick is working? Isn't it not used against any good player?Originally Posted by Herbstlicht Go to original post
Warden's SB should be tweaked, not made useless like nobushi's kick (that Luckily has other Tools, unlike the warden). Honestly if the GB soft feint had to be inputed before the SB launch it would probably be enough to make it balanced (and maybe an increased stamina cost).
I agree this game is kilometers far from beeing competitive, is more like a casual game with a low amount of pro players that think its competitive.
But that happens when you know your opponent is good at parrying. He probably knows that, true is a parry king, so the only way to not get bored 5 minutes feiting and doing nothing, is to spam this safe bash.
I agree with you all, on the fact this is not an high lvl warden clip, is just a " Ez warden gameplay" clip, but i do not blame that warden. If he would have had a kensei he would have lost, because he hasn't any kind of ez assured damage.
Also, exploiting light feints and GB feints, if this is one of the best players, im Jack sparrow.