it's nearly impossible to even block every Valk's light on console... you knowOriginally Posted by joqa_ Go to original post
and sometimes even impossoble to dodge the sweep in 4v4 cause lag
I think console need balance about light and zone spam
it's so hard to block fast light in console,
like orochi's top light and zone, Valk's light, PK's light/zone ...etc
not to even talk about light parry
you really have to have a super small input lag monitor, and really really good reaction time to react on console...
plz balance it on console UBI, thanks
well i have to say i play on pc .. but i dont think laggs are the reason why this should b nerved ... just fix your hardware and internet
sure the attacks from valkyrie and pk are fast but if u train it u definatly can parry them .... its just to easy to say fix pls than improve your gameplay
in my opinion valkyrie is kinda weak .. her dmg is really low and she has low hp poll .. so she really deserves her speed .. for example a devensive warlord with an armour is almost impossible to bring down if he knows to block ... same with conquerer ... u cant nerv valkyrie if you dont want to destroy her ... ask a friend study her movement or play her yourself to knew how she works ... and you can win against her, but don't say BLABLABLA op SO FAST blablabla Knock down BLaBLabla Op ... she is definatly not ...
On console, it's not quite that easy. We have standardized hardware, and even if our Internet is constant, hardwired, and has a green NAT, lag still happens frequently due to Ubisoft's connection or your connection to someone else with horrible connection. Also, because of the frames on console, there are half the frames to react during her strikes, so if you happen to get good connection and good frames, you'll have a decent chance to block but not parry her attacks. But of course, the connection between the player and an opposing Valkyrie is not certain, so she can often get the advantage of extra frames in the already half frame reaction window.Originally Posted by joqa_ Go to original post
I think she needs a slight tweak to her speeds specifically for consoles, so that we can have similar or exact reaction times as pc does.
I'm a rank 10 valk on Xbox, she's by far underpowered and weak. Good players just parry all her predictable attacks for easy heavy attacks. She can't take more then 3 heavy attacks from generally any hero. She has the lowest life in the game and lowest attack I have a video of me delivering 7 light attacks to a warlord and he still had half his health, may I remind you I'm rank ten I know how to stay my valk, her damage is far to low and you can't land a combo on any good player to maker her effective, he then parried my light attack breaking my guard and delivered 1 heavy dealing 75 percent of my life killing me. If you main as conq or shugoki though you might be receiving more punishment then other heros because the other heros arnt as potently effected by her moves due to cruddy coding or something, animation connects wile they side step threw it. I get 100 percent connect against conqs when using it.
Valk has the same HP like Peacekeeper, Berserker and Orochi and Nobushi.Originally Posted by Light8leeder Go to original post
Her dmg is ok. Her speed is great. And the possibilities for mix ups and combos are just wonderfull, her full moveset is of use and the synergy between them is also good.
Sure it is hard against a good player. You can't win every round.
I'd love to see some one pull off all these wonderful mixes of combinations in a real match ONLINE. In reality its 4 maybe 4 moves. Everyone knows valk has potential but during the exchange she falls short her moves not connecting or not initiating a flinch. She might have the same health but players approach her differently because they all exchange hits with Valkyrie knowing her attack is low. I've got over 200 hours with valk I know the ins and outs and how to pick gear. Her exchange with each hero is different when in fact each move I execute should have the same effect on all players. shes buggy to say it lightly. Broken even.
In my personal experience dodging DOES work. You just can't try too dodge it too soon or the game won't register the input because the attack still has you staggered.Originally Posted by Pasknalli-67 Go to original post