How to improve 4v4
My opinions in this game... I've played several classes with a combined Rep score of just under 30. Currently, trying to rep up a new character in active gear stat modes (4v4) is like walking into a sauna and setting yourself on fire.
The absolutely abnoxious gank fest, which is easily achievable by those with max gear, is beyond infuriating. However if you attempt to gank a 108 as a couple Rep 1/2 or lower, you'll get annihilated.
Revenge gear needs a nerf, which is incoming thank God. However now it's just going to be endless smashing into a corner by the enemy team. Sure we can say well your team failed you, or some idiot will say GitGud, which is simply impossible in most gank situations... This is not only nauseating but kills any sort of realistic feeling to a otherwise complex, unique and beautiful melee strategy fighting game with brutal weapons and skillfull play.
Y suggestion is to nerf revenge and increase the penalty for hitting teammates. I find it hilarious that in the loading screen it warns you of 'friendly fire'... I've had teammates with a single bar of health, smashed them with four heavies and they still don't go down.
Sure this would be annoying when some special ally comes along and TKs you because he's flailing his weapon like a madman... But it's a necessary counterbalance imo.
Increase friendly damage to 50% to them and 50% reflected to the attacker. Also TK should result in a takedown loss and renown score loss. This would require actual strategy in Ganking. You shouldn't have a high chance to wipe out a 2/3/4 v1 but as it is, with this revenge nerf, skill won't make a difference. One person spams an interrupt while the rest of them smash your face, while they chop their teammates apart doing essentially no damage to them.
I also think this would drastically increase the interest of players who are hesitant to play because of the absurdity of the most interesting modes.
I'm sure some others have different opinions and input and I'd welcome it.
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