Begin by increasing the damage you do on your opponent block:
- When the turtle block your attack he takes low damage
- When the turtle try to parry and fails, he takes damage
For now the stat "Damage on block" is useless, so no one is focusing on it, useless to spam attacks on a turtle, there is no reward for this
Chip dmg (when a heavy attack is blocked) is already in the game, but it is much to low to be of use.Originally Posted by IAstarothI Go to original post
The main problem in this game is, parries are much to rewarding!!
How could we fix it ?
1. Maybe stamina cost on parry?
2. Remove free GB from parry?
3. Or make parry harder