🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Ideas for PvP

    Just putting some ideas out there for the upcoming PvP.

    I was thinking since it's going to be 4v4 tactical play that we could get a narrow map with a parade setting with civilians all in the streets and 4-5 buildings on each side of the street and a 3 or 4 story building on each end with alleys on the sides in between buildings. Each team spawns at each end of the street. Maybe have a penalty for killing civilians and if either team decides to go loud the crowd breaks into chaos down in the streets.

    Another idea is to be able to choose 3-5 skills from your own talent tree that you've earn throughout playing the story mode (quiet running, bullet resistance, explosive radius, etc.) obviously take away the explosive drone but maybe add a drone with a flash bang option?

    Just a few of some of the ideas I have. Let me know what you guys think.
    Share this post

  2. #2
    Ubi-Iudex's Avatar Community Representative
    Join Date
    Nov 2016
    Posts
    2,417
    Ideas and suggestions are always welcomed and encouraged around here, kiddkody. Thank you so much for sharing yours with us
    Share this post

  3. #3
    I would like to see them add game modes where you can fully traverse the whole of Bolivia. Large scale operation type of missions. Like for example a TvT game mode where one side is playing as Santa Blanca and the other as the Special Forces, while one side is trying to destroy ammo caches and the other side must defend them. Or Hostage Rescue missions. Just some ideas but it would make Wildlands stand out from the crowd I think.

    I mean, this map is so huge and so diverse. Why only use small portions of it?
    Share this post

  4. #4
    Originally Posted by metalgearso1971 Go to original post
    I would like to see them add game modes where you can fully traverse the whole of Bolivia. Large scale operation type of missions. Like for example a TvT game mode where one side is playing as Santa Blanca and the other as the Special Forces, while one side is trying to destroy ammo caches and the other side must defend them. Or Hostage Rescue missions. Just some ideas but it would make Wildlands stand out from the crowd I think.

    I mean, this map is so huge and so diverse. Why only use small portions of it?
    I completely agree, a simple 4v4 and leaving it at that is wasted potential when you have such a large beautiful map. They should also add in game modes such as you suggested and include 12 v 12 and higher player counts if possible. The more options and variety the better and the more use out of the map the better.
     1 people found this helpful
    Share this post

  5. #5
    I wish they'd just take a book from socom and do something like 8v8 with things like breach demolition and extraction. I wish socom 4 wasn't such trash because those were some of the best game modes in pvp I've ever played. Memories....
    Share this post

  6. #6
    Originally Posted by Rufus37 Go to original post
    I completely agree, a simple 4v4 and leaving it at that is wasted potential when you have such a large beautiful map. They should also add in game modes such as you suggested and include 12 v 12 and higher player counts if possible. The more options and variety the better and the more use out of the map the better.
    Some of the PvP gods on these forums though, the ones who like to talk down on people with other ideas than they have, may not like these game modes. Kills, kills, kills! But yeah, I think this map could suit a variety of game modes where the game sort of replicates real life tactical situations.

    I sometimes create missions for my clan that plays Arma 2 and Arma 3 and therefore know how difficult it can be to create game modes, but it also has shown me that the things you can create on a large map are basically limitless. I think however large scale operations and missions won't really work in a peer-to-peer setting, which is common on consoles.

    Nevertheless we can always dream right?
     1 people found this helpful
    Share this post

  7. #7
    Vyper82's Avatar Member
    Join Date
    Jan 2012
    Location
    Cheshire, UK.
    Posts
    409
    Just make every gamemode 'No Respawn' and i'll be happy! Its hard to be tactical if your life means nothing, respawn always ends up run n gun rubbish!
    Share this post

  8. #8
    Originally Posted by metalgearso1971 Go to original post
    Some of the PvP gods on these forums though, the ones who like to talk down on people with other ideas than they have, may not like these game modes. Kills, kills, kills! But yeah, I think this map could suit a variety of game modes where the game sort of replicates real life tactical situations.

    I sometimes create missions for my clan that plays Arma 2 and Arma 3 and therefore know how difficult it can be to create game modes, but it also has shown me that the things you can create on a large map are basically limitless. I think however large scale operations and missions won't really work in a peer-to-peer setting, which is common on consoles.

    Nevertheless we can always dream right?
    Just means Ubi needs to get some dedicated servers, though 8v8 is definitely in the realm of possibility and 12v12 would be doable with a decent internet connection.
    Share this post

  9. #9
    Let's just see what happens
    Share this post

  10. #10
    Indeed. These forums may then lose some of those PvP trolls who like to argue with everybody who has a different view on PvP or enjoys BOTh PvE and PvP...
    Share this post