Watching a player, a special guest on an official For Honor Warriors Den livestream, sitting next to one of the Developers, do nothing but abuse PK light attack spam made me equal parts angry and sad.
I seriously hope the Devs wake up now and pay attention to what is wrong with the PK and what makes people hate the class so much.
Not Sidestep Strikes as nerfed in patch 1.05 but LIGHT ATTACK SPAM. How many times do we have to say it?
This was the only thing their special guest PK player did, over and over. There was no mobility, no timing, no positioning, no skill ... just constant attempts to run into the Warlords face and hit him with lights, over and over. This is a strategy that normally only a heavy class could risk, in your face, toe to toe ... but this is a fragile Assassin class. What allows this fragile Assassin to stand in your face and win rounds? Being able to overwhelm you with light attacks so fast that you can do nothing about it. This totally breaks the playstyle of the class.
It's not being played as a highly mobile Assassin that needs to outmanoeuvre it's opponent, it's being played like this:
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To be clear, in the official Warriors Den livestream on Twitch, the Warlord vs PK duel we saw:
No Guardbreak into triple stab
No Guardnreak into double stab and kick away
No Sidestep Strikes
No Riposting Stab
No Deep Gouge
No Dashing Thrust
What we did see:
3 rounds of LIGHT ATTACK SPAM.
Many people hate PKs because this is all they do, spam lights, but you can see from the list above what else the PK has in their Moveset and it's criminal that such a good class with such a variety of attacks is able to be so badly abused.
Worse still, is that this abuse has been allowed to continue so long. What worries me most, is that if patch 1.05 is anything to go by, they are looking for fixes in all the wrong places.
The community is united on what is wrong with the PK. The community is never united on anything so that tells you something ...
Open your eyes please For Honor devs, this has to stop. I am a PK main (nearly Rep 8) and this kind of stuff makes me embarrassed to be one.
No, funnily enough, and I am glad of that. The PK won the first round, the 2nd went easily to the Warlord, the 3rd was very close and the Warlord won the 4th.Originally Posted by ShadowFetus Go to original post
The Warlord did what Warlords do, of course, hid behind his shield and poked the PK till it died.
The problem wasn't so much who won, but how the PK was played. It was just so sad to watch, and done sitting right next to Roman. The feed down the side of the Twitch stream lit up with shouts about light spam and hating PKs, and they had a point. It was all the guy did.
I have to confess I listened in case they said anything else but I didn't watch it exactly because the guy who played her did the Hero School with the peacekeeper and the main thing he went on about was the speed of lights and the zone flicker.So it sounds like pretty much exactly why I didn't want to watch it
Excellent use of a Kenshiro gif, Gray.
We did say in today's Warrior's Den that in Title Update 1.06 we will be looking to make a small adjustment to Peacekeeper's light attack. We aren't calling it a nerf, but if light spam remains a problem afterwards, we will look to make further adjustments.
The PK got ripped to shreds in that fight, utterly obliterated, embarrassed even. Please, are you kidding me? Petemoo adjusted his playstyle a bit and mauled the PK.Originally Posted by Gray360UK Go to original post
It was awful to watch.Originally Posted by CandleInTheDark Go to original post
Okay, maybe the guy playing the PK is just a cheap scrub who loves to use ezmode options, but the problem is, as long as that is a choice, cheap scrubs everywhere will continue to do it. I'm just hoping seeing it right before his eyes like that will wake Roman up a bit. He told us the data shows that there is a problem with the PKs Sidestep Strikes, leading to Patch 1.05 which fixed things that aren't wrong with the PK and addressed nothing that is. Then this player demonstrates what we knew already, Sidestep Strikes are not the problem. The player didn't even use them.
It's got to hurt to see someone take a character you created to be a mobile fast attacker with a varied moveset and abandon 6 of the abilities in that Moveset in favour of pressing one button for 3 rounds. Let's hope it causes a re-think.