Well gee, **** you too then Ubisoft.
Conqueror, for being the singular class dedicated to tanking and not dying, and with the lowest hit damage in the game, and the slowest, most easily parried attacks in the game, is now complete and utter dog****.

Shield charge is worthless beyond a damn.

All block stance is worthless beyond a damn.

Out of a movelist of about 10, 1 of them is useful, because infinite chains work on minions.


The only thing going for him right now is guard break on superior block, which I use to ledge and get 95% of my kills since the patch, whereas before it was around maybe 40%. That's if I live and don't get stunlocked by attacks because I can't wound -> all-block anymore. I love it when other classes have infinite chains and the conqueror's recovery animation (These things aren't standardized, you know) is so slow that you physically cannot block further attacks. The only reprieve is the enemy running out of stamina, not hitting a button, or you dying.

Yeah, gee, thanks.


I'm currently Rep 3 with Conqueror, so it isn't a skill issue either. It's a removal of essential kit items.