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  1. #21
    DrinkinMyStella's Avatar Senior Member
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    Originally Posted by S0Mi_xD Go to original post
    Do you read my comment at all ?
    Can't take you seriously
    Ok, i kind of dismissed your post because the shield tackle is fine and most valks do not spam it because of its predictability. If you have revenge i will use it till your revenge runs out like in your video. Shield bash can be cancelled into a top light which is once again predictable so its not much of a useful form of attack. i use it when the enemy use a chain of heavy/light attacks and its a good way for a free heavy.
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  2. #22
    valky is in the same spot as lawbringer now. They got way to much love in one single update boosting them instantly to S-tier and therefor should be turned down a notch.

    she basically has now peacekeeper light spam with mix up finishers. And the Sweep finisher cant be dodged sometimes if the 2nd light hits you because of the stagger animation(not sure if thats bugged or intended).

    if anyone would say: HEY lets give peacekeeper a guaranteed heavy after 2 light hits!
    Everyone would probably ask if he is out of his mind.

    Another thing is the jump back into Fullblock stance. Its by far superior than the cong or warlord fullblock stances for different reasons:
    1. IT Seems to drain less stamina even though the effect is the same
    2. the hop back gives her enough room to recover without the fear of an instant guardbreak due to the distance.
    3. once in the fullblock stance the enemy cant initiate any form of attack he is Forced to wait for the Valkyrie to make a move.

    the people saying she is punishable only are partially correct and probably just simply dont want their new main to get a nerf because easy wins.
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  3. #23
    My.Insanity's Avatar Member
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    Originally Posted by SenBotsu893 Go to original post
    she basically has now peacekeeper light spam with mix up finishers. And the Sweep finisher cant be dodged sometimes if the 2nd light hits you because of the stagger animation(not sure if thats bugged or intended).

    Another thing is the jump back into Fullblock stance. Its by far superior than the cong or warlord fullblock stances for different reasons:
    1. IT Seems to drain less stamina even though the effect is the same
    2. the hop back gives her enough room to recover without the fear of an instant guardbreak due to the distance.
    3. once in the fullblock stance the enemy cant initiate any form of attack he is Forced to wait for the Valkyrie to make a move.

    the people saying she is punishable only are partially correct and probably just simply dont want their new main to get a nerf because easy wins.
    1. Her first light attack maybe have the same speed as the first attack of the PK but her second light is slow and can easy parried (PK's second light attack i nearly unblockable so dont talk bullsh!t)
    2. If she goes in Fullblock.. so what? just wait! if she stays in it she loses her stamina and if she attack with her top light attack.. block it and you get a free GB

    im rly getting sick of all this bullsh!t talk.. nerf this Hero.. nerf that feat.. mimimi i suck at playing please nerf all heros except my Main...
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  4. #24
    Valk is easily the most punishable character if she misses/gets dodged. Please, stop talking stuff about you don't know. Also, she gets no room for mistakes, 2 heavies and she drops like a fly, while she has to break three controllers to kill a character.
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  5. #25
    DrinkinMyStella's Avatar Senior Member
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    Originally Posted by SenBotsu893 Go to original post
    valky is in the same spot as lawbringer now. They got way to much love in one single update boosting them instantly to S-tier and therefor should be turned down a notch.

    she basically has now peacekeeper light spam with mix up finishers. And the Sweep finisher cant be dodged sometimes if the 2nd light hits you because of the stagger animation(not sure if thats bugged or intended).

    if anyone would say: HEY lets give peacekeeper a guaranteed heavy after 2 light hits!
    Everyone would probably ask if he is out of his mind.

    Another thing is the jump back into Fullblock stance. Its by far superior than the cong or warlord fullblock stances for different reasons:
    1. IT Seems to drain less stamina even though the effect is the same
    2. the hop back gives her enough room to recover without the fear of an instant guardbreak due to the distance.
    3. once in the fullblock stance the enemy cant initiate any form of attack he is Forced to wait for the Valkyrie to make a move.

    the people saying she is punishable only are partially correct and probably just simply dont want their new main to get a nerf because easy wins.
    You have no idea what you are talking about, as a valk main i see all the problems she has a trust me she is by no way OP
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  6. #26
    Originally Posted by Metal4.theCore Go to original post
    1. Her first light attack maybe have the same speed as the first attack of the PK but her second light is slow and can easy parried (PK's second light attack i nearly unblockable so dont talk bullsh!t)
    2. If she goes in Fullblock.. so what? just wait! if she stays in it she loses her stamina and if she attack with her top light attack.. block it and you get a free GB
    1. you can check the Frame Data on the reddit pages so i wouldnt consider my point bullsh!t
    2. thats exactly the point: you can not initiate something on her. you need to wait for her to make a move. she can use that to regenerate the last segment of her HP bar for multiple times.

    Originally Posted by Nestramutat Go to original post
    Also, she gets no room for mistakes, 2 heavies and she drops like a fly, while she has to break three controllers to kill a character.
    she has 120 HP like any other assasin type character so its not only exclusive to her. Heck even Kensei who is supposed to be a Vanguard only has only 5 HP more than she has.

    Originally Posted by DrinkinMehStella Go to original post
    You have no idea what you are talking about, as a valk main i see all the problems she has a trust me she is by no way OP
    please elaborate
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  7. #27
    After a match today i think that valk even need a little buff (or same heros/mechanics a serious nerf, like you want)
    Attacking a conqueror with vengance in dominion with a mate, spaming heavy attacks, with all of them landing and conqueror hp not droping but increasing!
    The saddest part is my attack is almost maxed.

    How ican it be?
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  8. #28
    Originally Posted by S0Mi_xD Go to original post
    Valk is currently at a good spot, but there is an issue generaly with spamable powerfull moves like most unblockables.

    I do main Berserker and i do not have any problems against valk, exept one thing.
    Its her Shield Tackle (jumping back and knock you down)

    Here is an example of the abuse of her attack.


    And no it isn't only a problem in 4v4

    I fought against some Valks who do ONLY turtle behing Shild Tackle if they start to lose and thats really annoying, sure you can dodge it but it's not allways that easy because they can faint it and do other stuff then just letting it go.
    Ok i think the shield Tackle is comparable to the nobushi hidden stance. U stand and wait for a reaction while u ein outta stamina.
    Just dont get to Close to her and u should be fine. If u get to close she will dodge forward into gb. But if u know that she is pretty predictable.
    But as a zerker u have a hard time against her cuz she allways wants to keep distance to you.
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  9. #29
    Originally Posted by SenBotsu893 Go to original post
    valky is in the same spot as lawbringer now. They got way to much love in one single update boosting them instantly to S-tier and therefor should be turned down a notch.

    she basically has now peacekeeper light spam with mix up finishers. And the Sweep finisher cant be dodged sometimes if the 2nd light hits you because of the stagger animation(not sure if thats bugged or intended).

    if anyone would say: HEY lets give peacekeeper a guaranteed heavy after 2 light hits!
    Everyone would probably ask if he is out of his mind.

    Another thing is the jump back into Fullblock stance. Its by far superior than the cong or warlord fullblock stances for different reasons:
    1. IT Seems to drain less stamina even though the effect is the same
    2. the hop back gives her enough room to recover without the fear of an instant guardbreak due to the distance.
    3. once in the fullblock stance the enemy cant initiate any form of attack he is Forced to wait for the Valkyrie to make a move.

    the people saying she is punishable only are partially correct and probably just simply dont want their new main to get a nerf because easy wins.
    1. Stamina cost not important cuz enemy will just go away so u never hold this die long.
    2. Oh yes you can get guard breaked while jumping back. At first it's a dodge backwards and if ur enemy is close enough he will slide to you (Yes it Looks like a slide pretty weird).
    3. Yes thats true. But pls mention that i dont have real options too. If i tackle, u will dodge and gb me. If I turn it into an Overhead u will block it and gb me. So i have to her out of full guard and continue fighting.

    And the comparison with ok is more than just wrong. I would swap my sweep die this atack Speed and bleed dmg imideatly.
    Any assasin or brawler higher than Rep 6 dodge anyway and gb me. Heavies often still get knocked down, but they also can dash backwards. But finally the second light is slower than the first so it's good blockable.
    Hard turtles like warden or warlord even parry that whats a heavy top for them.

    So yes the sweep is a noob killing tool, but against good Players it becomes pretty useless.
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  10. #30
    S0Mi_xD's Avatar Senior Member
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    Originally Posted by bananaflow2017 Go to original post
    Ok i think the shield Tackle is comparable to the nobushi hidden stance. U stand and wait for a reaction while u ein outta stamina.
    Just dont get to Close to her and u should be fine. If u get to close she will dodge forward into gb. But if u know that she is pretty predictable.
    But as a zerker u have a hard time against her cuz she allways wants to keep distance to you.
    Thanks for the tipp, but i know that they can run dry on stamina after a time ( i play valk aswell).
    I can actually attack a nobushi in hidden stance, valks shild tackle has a superior block with it. Also the can just dodge out of it regen stamina an go into turtle.

    I know it's currently the only thing that i do when they start doing this boring stuff.
    I go away and emote abit, make a tea and drink it.

    The only serious problem i have with it (like in the video) is the knockdown (most annoying in 4v4).
    Sometime i run in turtle valks who are bad in abusing this, but there are some special cases who are outplaying me sometime with this boring stuff.

    I think it could drain stamina abit faster.

    But in general i am fine with valk.

    And yes ... as the most offensive Hero without an opener, you really have a hard time against the defensive meta.
    I really hope they balance it soon.
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