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  1. #21
    Originally Posted by SAVAGE_CABBAGE1 Go to original post
    His moveset has the most parry options, and is classed as a counter attacker. I can't think of any other ways he can counter attack, so it would go to say parries are his concept.
    I don't really think unblockables as a concept are a bad idea, however certain unblockables had a poor execution.
    I agree completely. And I understand the uses of many of them, just the spam capabilities are over the top. The shove is pretty harmless, but it saps stam and can be spammed on block or dash mixed with the long arm.

    Valk is the most annoying imo though just because she can chain multiples repeatedly and they knock you down.

    Wardens I could manage more if it wasnt so fast, cost effective, and a gamble, but most wardens i encounter arent good at the chain. Valk seems easier to achieve.

    Still super excited for the future of the game.
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  2. #22
    Originally Posted by KaoticUprising Go to original post
    I agree completely. And I understand the uses of many of them, just the spam capabilities are over the top. The shove is pretty harmless, but it saps stam and can be spammed on block or dash mixed with the long arm.

    Valk is the most annoying imo though just because she can chain multiples repeatedly and they knock you down.

    Wardens I could manage more if it wasnt so fast, cost effective, and a gamble, but most wardens i encounter arent good at the chain. Valk seems easier to achieve.

    Still super excited for the future of the game.
    It's a combo interrupter, essentially a riskier version of the long conq's block. I don't really see a problem with it as it could also be classified as a counter attack. As I said before with the long arm, if you get caught by that in a 1v1, you messed up. It's slow and gives a free GB if dodged.

    I don't like the gamble idea of the warden either, it doesn't mesh with the game imo

    The valk's spear sweep is inconsistent against LB, sometimes he can't dodge it at all. Idk about other characters but this may just be a LB specific and shouldn't be considered a valk problem.
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