🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Agree with tbtsrjc. ubiSOFT have somehow found a way to take fun and enjoyment OUT of a game.I started playing the Batman Arkham Trilogy.It was just good to have fun on a game that's made with passion and talent.It restores you're faith in the gaming industry. ubiSOFT just gives me the impression that they know they're being squeezed out and are just trying to grab as money as they can before it's inevitable collapse.Modern day con artists.
    Share this post

  2. #12
    Originally Posted by tbtsrjc Go to original post
    The point I was trying to make was about the product. You are correct, the games are from two completely different genres. My gripe is that you have the bigger companies that have all the money and resources to make a great game and they always seemingly fall short while gouging the consumer to sell it.

    Then you have smaller companies that are limited but are able to produce a work of art, which is rare nowadays. I had no idea what I was getting into by purchasing TW3, and to this day the level of detail that went into making that game still blows my mind. I thought I knew what I was getting by preordering For Honor Gold Edition. Ubisoft surprised me but in all the wrong ways.

    I truly hope Ubisoft can somehow pull a Hail Mary out of this, for all of us that purchased the game, but I'm far from optimistic.
    TBH, not to defend Ubisoft here but all CDPR's project games, if you take the story out of their games the core gameplay mechanics are very lack lustre, I'd not say so with R6 Siege or For Honor (despite FH's being very broken in it's current state)

    It's easy to see the flaws of the gameplay but not the flaws of the story. Even TW3's story is also very disappointing if you look at it objectively.
    Share this post

  3. #13
    Bla bla bla "self-entitled BS" Bla bla bla
    Share this post

  4. #14
    There is no longer cause to be angry, for honor is like this and will not change much, unfortunately ubisoft is a mediocre company only hope that another company with more ambition create something similar. More that first season, i would call it a third of beta.
    Share this post

  5. #15
    Originally Posted by MixedRawMeat Go to original post
    Bla bla bla "self-entitled BS" Bla bla bla
    It's not self entitled if you spent money on a game that doesn't work or perform well, unless of course Mommy and Daddy paid for your copy, then it would be. Consumers have the right to express their displeasure towards thieving companies, because if they don't then this will become the norm for gaming.
    Share this post

  6. #16
    Aye, Ubi, get moving, fix those glaring issues. I mean, hell, you can always readjust when you have removed the defensive meta. But for now, some stuff doesn't just work out. And the more time people spend bearing this bs, the less likely they will quit. Needn't tell what low pop for a game like this means.
    Share this post

  7. #17
    DrExtrem's Avatar Senior Member
    Join Date
    Dec 2015
    Location
    Bremen, Germany
    Posts
    3,488
    You know what a bad joke is?

    Leveling alts.

    Oh yeah I forgot ... we are only meant to level on it to heroes. My bad ... btw ... can I have the money for the season pass back? Because I am not meant to level the dlc heroes either.
    Share this post

  8. #18
    BananaBlighter's Avatar Senior Member
    Join Date
    Dec 2014
    Location
    Banana Land
    Posts
    966
    Originally Posted by UrWaifuAintReal Go to original post
    TBH, not to defend Ubisoft here but all CDPR's project games, if you take the story out of their games the core gameplay mechanics are very lack lustre, I'd not say so with R6 Siege or For Honor (despite FH's being very broken in it's current state)

    It's easy to see the flaws of the gameplay but not the flaws of the story. Even TW3's story is also very disappointing if you look at it objectively.
    Honestly this is a trend you see all the time. The highly praised game are often made by small developers (Witcher 3, Last of Us, Uncharted 4), with the strong points of these games being story and the general execution. But if you look at the actual concept and the idea behind each game, none of them are very special, using themes that are very overdone in media. Witcher is medieval fantasy, Last of Us is zombies, and Uncharted is stereotypical adventure/treasure-hunting. Nothing about these games is unique, but they're all just so well made.

    Ubisoft on the other hand tend to have very unique concepts like For Honor, R6S, and Assassin's Creed. Yet they always fall short because they can never fulfill the massive potential that the core ideas behind these games have. I love AC. Yeah the actual execution is often pretty poor compared to other AAA titles, but I will always pre-order every AC game, because what keeps me playing them isn't the quality and polish of the game's mechanics and story, but rather the actual concept of it. It's the mix of parkour, stealth and melee combat in a historical open world, given context by the story of two warring factions with contradicting but though-provoking ideologies that really makes these games dear to my heart.

    I'm really not surprised with the state For Honor is in. The connection is hell, the balance isn't perfect, and there are other issues outside of gameplay that still need fixing. But when I pre-ordered this game, I didn't care how buggy or unbalanced it was, because I was buying it for the central concept - the 'Art of Battle' system. What attracted me to this game was the unique take on melee combat, not it's servers.

    When I buy games I care little about the reviews, it's the core idea behind the game that matters to me most. I don't like Witcher 3 or Uncharted at all, but Last of Us was a pleasure to play. The main reason for this difference is that TLOU is a stealth game, and the other two are not - they have nothing at their core which interests me.

    So yeah, Ubi ain't perfect, and I often wish they really put as much care into their products as CDPR or Naughty Dog, but I'm happy that they're so good at coming up with really interesting and unique ideas for games.
    Share this post

  9. #19
    The last solid game I played made by Ubisoft was AC: Black Flag. That was a solid open world experience that was unique all on its own. I played it on the Xbox 360 and purchased it again for the PS4. It was worth buying twice for me.

    The trend I'm seeing on console gaming is that the games are reminding me of the ones you buy or play on your cell phone. You get a crappy barebones game and are encouraged to use micro transactions to enhance your gaming experience. But the case here is you're already paying top dollar for a barebones game, and the micro transactions are thrown in your face for the most part. Who wouldn't want to earn more XP and loot per match?

    Champion status should only count during the time you spend playing. I think it's BS move on Ubisoft's part to let your time run out if you're not glued to the game, but then again it wouldn't be profitable for them to allow that. There should be a balance to this and I see none.
    Share this post