Maybe try orders where you have to block a certain amount or revenge mode a certain number of times. I do not know if the game supports that but it would be cool to track how skillful of a character you are. You could add how many times you feint or cancel into another attack. This would give players an incentive to learn the more nitty gritty aspects of the game.Originally Posted by Ubi-Apoteozh Go to original post
I believe more Dominion orders are needed, too many Skirmish and Elimination orders. Perhaps the best orders for Dominion would be those towards playing the objective. For instance, "Attack/Defend # objectives in Dominion matches" or "Attack/Defend # objectives in a SINGLE Dominion match". They could also be something like "Kill # players inside a Dominion objective" or "Capture the central objective (the one with the soldiers) # times", that could be creative.
For Skirmish and Elimination... A good, challenging order could be "Complete # Elimination/Skirmish matches without boosts and/or feats" (Perhaps the w/out feats part could also apply for a Dominion order). Aside from that I can't think of anything else for these gamemodes... more killstreak-based orders?
(Can't remember if there are these already) War Assets orders. Something like "Deploy # War Assets in an area" or, since there are big and small areas "Deploy # War Assets in a big/small area".
Now something I would love to see would be character-based orders. However, I think this would require a more complex system to avoid matches with too many players using one specific character. My best idea would be to create a daily character-based order where from a list of all the characters you could choose one order for one specific character and once you complete it, you're done with the character-based orders (or perhaps have a second order and then done for the day). I think this could encourage players to use other characters or perhaps add another reason to love their favorite character. The order for the characters could be along the lines "Succesfully execute this Moveset # times" or "Use Character # times".
I want to see how quickly the community could rack up 10 million ledge kills in all game modes. We would also get to see who the biggest noobs in the game through this. xxxVIk1NgSL4yRxxx got 20,381 ledge kills, etc. The more I think on this the more I love it. The more your score goes up, the smaller enemies' respect for you. Are the loot crates worth losing your Honor? Or are you willing to be victorious, whatever the cost?Originally Posted by Ubi-Apoteozh Go to original post
No ALLIED ORDERS! I'm a full grown man that doesn't have time to look for someone. I just want to be able to sit down and play a game if someone I want to play with happens to be online I play with him but ordering me to do so isn't fun!
Also I like dominion, duel and brawl the most but I checked my statistics the other day and it seems what I play the most is deathmatch... I only play those on orders to do so but so many orders are for eliminations or skirmishIt would be nice to have more control over what mode I play.
Too many orders constrict my hero picks. I try to play Kensei as my main but so many orders ask for the other hero types or actually ban me from playing a vanguard... No order even asking for a vanguard only one that bans them...
One other thing I would like but know you won't do is to have less emphasis on playing daily. I like more systems that don't punish you for only playing weekends for example. Overwatch does this right by having the extra stuff on weekly basis.
I would love to see some event orders that did a call to a specific faction. For example, a call to Knights would be a goal of play a certain amount of matches as a character in the Knight faction. I also considered having a call to a class EX: Call to Heavy, but that might be too limiting to a player's playstyle.