As it stands, we have three types of orders: Daily; Contracts; and Events. Daily orders are refreshed each day and this is fine. Contracts are refreshed every two days until the weekend. They are refreshed daily on weekends only. And Events happen rarely. Seems like once a month so far.
I don't expect Events to increase in frequency, but we could use a new set of orders that are
long term goals which in return give more steel and xp upon completion. And to make it more fun and challenging, add a loyalty bonus for completing any orders (i.e., daily; contract; long; event) when playing with one of your faction's heroes. For example, if an order requires a player to use a heavy, player can choose a non-faction heavy hero and get their default rewards. However, if they choose the heavy from their faction, player gets an added bonus. That simple. Your choice whether you care to earn a little extra with that contract or not.
I also think that the loyalty bonus should increase over time for the player remaining loyal to their faction during that season on a per round basis. After season ends, loyalty bonus resets for next season.
Just my two steel here...
