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  1. #1

    Character ideas

    We should have a new character for every faction that has things like a bow and arrows as a primary weapon and a sword or something as a secondary weapon that is used like feats but can be used a lot more than the current ranged weapon feat (bow etc.) for other characters. This one can be upgraded to use different arrow types based on "feat level"

    For example :

    Medieval Faction - archer

    Primary: Short Sword

    Secondary: Bow ( on Xbox press down on D-Pad to switch to bow ,press again to go back to sword knife etc. ) can be used 10 times before cooldown. Once upgraded you can use other arrow types ( to switch arrow type press left or right etc.).

    Viking Faction - spear thrower

    Primary: 5-10 spears ( can be used as melee unless all have been used and does bleeding damage over time if hit by one )

    Secondary : sword ( used if all spears have been used )

    Japanese Warrior Faction - Archer

    Primary : Long-bow 10 regular arrows unless "feat" is upgraded (uses poison arrows instead of flame arrows)

    Secondary: shortened katana instead of normal katana


    With all other upcoming factions you get the idea
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  2. #2
    Astrolite.'s Avatar Member
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    Hmm im not a fan of the Archer concept for this game, This is mainly a Hack and slash based game. Archery would possible outbalance any class at the moment.
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  3. #3
    Please god no!

    One of the major things I love about this game compared to similar games like Chivalry, Mount & Blade or War of the Roses is that there's no asshat archers sniping you across the map and ruining your day.
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  4. #4
    Sure lets have archer sniping other archer mode only.....

    And then lets have other heroes playing melee as they are!

    BIG NO !
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  5. #5

    NO

    Refer to this link:
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

    For Honor is most certainly a melee oriented game. I could only see adding a heavy crossbow (With a winch) guy to the Knights. Have it be one of his level 1 feats. When you activate it he winds it up and then aims. While it's on cooldown he MUST go engage in melee. I still don't think even that fits the feel of For Honor though. :/



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  6. #6
    UbiJurassic's Avatar Community Manager
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    Who says sniping isn't already in the game?

     2 people found this helpful
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  7. #7
    Originally Posted by cl3ms0ntigerfan Go to original post
    We should have a new character for every faction that has things like a bow and arrows as a primary weapon and a sword or something as a secondary weapon that is used like feats but can be used a lot more than the current ranged weapon feat (bow etc.) for other characters. This one can be upgraded to use different arrow types based on "feat level"

    For example :

    Medieval Faction - archer

    Primary: Short Sword

    Secondary: Bow ( on Xbox press down on D-Pad to switch to bow ,press again to go back to sword knife etc. ) can be used 10 times before cooldown. Once upgraded you can use other arrow types ( to switch arrow type press left or right etc.).

    Viking Faction - spear thrower

    Primary: 5-10 spears ( can be used as melee unless all have been used and does bleeding damage over time if hit by one )

    Secondary : sword ( used if all spears have been used )

    Japanese Warrior Faction - Archer

    Primary : Long-bow 10 regular arrows unless "feat" is upgraded (uses poison arrows instead of flame arrows)

    Secondary: shortened katana instead of normal katana


    With all other upcoming factions you get the idea
    archer's concept might be an interesting idea, but from my point of view, if you want to create an archer should have these characteristics:
    1- can not make GB, but the GB botton isUsed when switching from short sword to bow (or to counter the opponent GB);
    2- the arc needs to load and suitable button to take the arrow (20 ammunition maximum , rechargeable after death or with special abilities);
    3- when he uses the sword is an "assassin" style;
    4- damage (very important) should change from the point where you hit the enemy (legs, arms head), minimum of 5 max 40;

    also you can use bow out of guard mode, and you have to take aim with the bow
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  8. #8
    Originally Posted by Astrolite. Go to original post
    Hmm im not a fan of the Archer concept for this game, This is mainly a Hack and slash based game. Archery would possible outbalance any class at the moment.
    True but the balance of it is a longer cooldown to keep it from being too overpowered and used too much for instance for every life you get 10 arrows if you don't die before a minute or two you get more so that way it is more balanced
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  9. #9
    Originally Posted by Extropy Go to original post
    Please god no!

    One of the major things I love about this game compared to similar games like Chivalry, Mount & Blade or War of the Roses is that there's no asshat archers sniping you across the map and ruining your day.
    Like I said it would be balanced based on time you are alive and a cooldown,the amount of arrows and range
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  10. #10
    You would need to aim it and i understand that in game you are mostly using melee but there would be a range and you could block arrows with shields or dodge etc. if this is put into the game there will be a balance because of the Devs so it won't be overpowered or anything like that
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