I can't approve of this revision(to 1.05) , especially the items of lawbringer and warlord. That should be more realistic , suiting to the originality of this game .
My opinion : (based on last version)
warlord: simply add 15 frames to the Recovery Frames of Headspiltter Leap Combo & Headbutt combo. Remove the Armor--uninterruptible stance-- of heavy attacks , while accelerating its startup by about 8 Frames .
knight: remove"Guard Break cancel Bhoulder Bash",that still can be canceled by Cancel Heavy Attack.
I haven't thought about lawbringer . didn't meant that the situation should being worse.Conqueror became A weak defencer with his excellent shield. while lawbringer became new champion.
Changes of the other characters might be better than above. though I wander a Peacekeeper without ability of parry heavy attack -- how could it managed to parry a charged heavy axe with just a short sword ? block is the ultimate limit , exactly. And a conqueror's attack should not be parried with no chip damage when blocked. conqueror parries Opponent, he may strike back with light--but not heavy--attack.According to his weapon function.

Giving a positive comment on Steam, I soppose that the control manner of block is the primary reason making people Annoyed . I've tried mary way to improve it , even writing a Script--only for cast block by mouse rightclick, like M&B--,but failed . it's important for me and i have to wait for this option superinduced.
Still,there's an advantage tadvice for this game: Probe-tactic. After Pressing 2 keys of cancel and dodge together ,stepping forward, the charactor spend 10frames to have a new posture, called opposition, in which he can dash ,thrust rapidly--12to15 frames,but can't footstep. this new way of attack,thrust, can be canceled by backward dodge ,at anytime of its attack process,even been blocked or parried ,but no chain attack could be continued . This "opposition" canceled by Release targetlock.
the matheds of defence this thrust are: dodge, block and move to the negative direction at the same time .
this New style brings difficulty to whom always waiting to parry or counterattack , while be gentle to those exhausted people --unlike the flame strike.