🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #51
    Its funny to see people complaining about LB being not underpowered like he used to be while completely forgetting anout the real imbalanced class that is the only class in the ENTIRE GAME that have light attacks, that cant be reacted to by any normal human, and only guessed. Looking at you, hooded crouching figure with a dagger in left hand.
    Share this post

  2. #52
    PK main complaining about Lawbringer being toxic, no-skill hero. Oh, the sweet irony...
    Also, nothing screams "micro*****" quite as well like "i would beat you IRL".

    Now jokes aside, i didnt yet have the opportunity to try out the latest patch so, i dont actually know how exactly now LB behaves, but i played him up to rep 12 since relase.
    I would be ok with giving him not-real 50/50, kinda like valkyrie, fast but reactable, instead guess-based. But from the reactions on forum i guess its not the case. Before (esp pre 1.05) the shove off block was nice. It switched the momentum of the fight, but didnt actually guaraneed anything on itself. It was imo fine that way. After 1.05 he was in pretty good spot, with improved parry punishes and overall buff to his base stats. Prolly on top of the mid-tier characters.

    But, giving him free 50/50 from block goes aganist the intended goal of breaking the turtle meta. Now your oponent never want to attack you outside of characters with unblockable mixups that are easily acessible from neutral. Or characters relying on speed, but those will inevitably run into LB with spiderman reflexes every once in a while, that will just give parry counter for 45dmg.
    For characters that lack those options it just promotes the staring contest.
    The best possible scenario is, this is temporary fix to make LB (somewhat) viable, before this change is reversed in future patch dismantilng the turtle meta all together.

    EDIT: To be constructive, here is my suggestion for quick and dirty fix: If the shove is initiated after heavy attack or after dodge, keep it guaranteed. If shove is initiated from block, make the followup light fully blockable.
    Share this post

  3. #53

    NO! not OP

    The LB is the best counter attacker in the game now. you have to be creative with your light attacks and be careful with your heavies. don't let him through you into a wall and if you are eating top lights stop spamming gb.
    Share this post

  4. #54
    Can some one explain to me the Lawbringer chains and what the proper response is if I guess correctly? I just sort of wing it each time I play a LB and that needs to stop. Basically what do Lawbringer want to do and what stops that from happening?
    Share this post

  5. #55
    Originally Posted by MisterGuyMan Go to original post
    Can some one explain to me the Lawbringer chains and what the proper response is if I guess correctly? I just sort of wing it each time I play a LB and that needs to stop. Basically what do Lawbringer want to do and what stops that from happening?
    light heavy light
    heavy light heavy (guaranteed light if a top heavy lands)
    light heavy heavy
    shove after any heavy lands to keep chain going forever. hehe!
    parry the heavy, block the light, don't try to counter after a blocked heavy.
    Share this post

  6. #56
    Originally Posted by l8knight347 Go to original post
    light heavy light
    heavy light heavy (guaranteed light if a top heavy lands)
    light heavy heavy
    shove after any heavy lands to keep chain going forever. hehe!
    parry the heavy, block the light, don't try to counter after a blocked heavy.
    Actually as of this patch, after a blocked heavy, you can shove and light attack for safe (or even guaranteed) damage. LB's light was just buffed so the damage is pretty worth it.

    I'd also recommend parry any light if you can because that's just free 45 damage right there. Especially against some classes whose lights are pretty obvious and often spammed: Nobushi, Orochi, Berserker, Kensei.
    Share this post

  7. #57
    Originally Posted by MisterGuyMan Go to original post
    Can some one explain to me the Lawbringer chains and what the proper response is if I guess correctly? I just sort of wing it each time I play a LB and that needs to stop. Basically what do Lawbringer want to do and what stops that from happening?
    90% of Lawbringers want to just turtle, then go for shove>lights if their opponent isn't attacking. They'll do anything they can to bait out a parry since they have one of the highest amounts of damage on a parry, specifically light parries. If they spam shove>light, just dodge it. It'll take a few mistakes before you get used to it, but dodging pretty much any direction keeps you safe from the light. Just be careful if they start switching between that and gb after the shove, unless you're an assassin and can make dodge attacks.

    Honestly? If you want a 100% fool-proof way of beating any half decent Lawbringer player? Turtle them. All of their attacks are slow enough to block or parry on reaction, meaning free damage. It'll be boring, but you'll usually win.
    Share this post

  8. #58
    Originally Posted by RLTygurr Go to original post
    90% of Lawbringers want to just turtle, then go for shove>lights if their opponent isn't attacking. They'll do anything they can to bait out a parry since they have one of the highest amounts of damage on a parry, specifically light parries. If they spam shove>light, just dodge it. It'll take a few mistakes before you get used to it, but dodging pretty much any direction keeps you safe from the light. Just be careful if they start switching between that and gb after the shove, unless you're an assassin and can make dodge attacks.

    Honestly? If you want a 100% fool-proof way of beating any half decent Lawbringer player? Turtle them. All of their attacks are slow enough to block or parry on reaction, meaning free damage. It'll be boring, but you'll usually win.
    he was clearly asking how to deal with the LB chains not the turtling. LB turtles are easy you gb them. you can't just block a heavy then counter because the light in the chain is too fast. Turtling LBs don't work because u will piss them off and they will throw off a ledge. they have one of the best ledge games and turtles deserve no honor.
    Share this post

  9. #59
    Originally Posted by l8knight347 Go to original post
    he was clearly asking how to deal with the LB chains not the turtling. LB turtles are easy you gb them. you can't just block a heavy then counter because the light in the chain is too fast. Turtling LBs don't work because u will piss them off and they will throw off a ledge. they have one of the best ledge games and turtles deserve no honor.
    and if they are good/great at cancelling your GB then what? Secondly is a pissed off Lawbringer better to fight because they are more likely to make a mistake?
    Share this post

  10. #60
    Originally Posted by kweassa1917 Go to original post
    Let it slide, m8. He's saying "Turtling LBs don't work" when the class itself is an epitome of turtlery along with the Conq.

    He's either "at that level", or using a class that has even worse spamtastic moves.

    Just let it slide.... let it slide...
    I've mained a LB sense the start of the game. What I am saying is LBs are good shell cracker as well as turtles. I did at first but I don't have much trouble with the turtlebringers anymore. one thing any class can do is keep guard breaking them until they start attacking. you might eat some top lights but they will start to think all you are going to do is gb. then you have a fight. I hate the turtle meta and I want to help ppl kill the lawbringers that that think they can win without showing any offence. I don't want shove after block to be nerfed either because it shuts down parry baiting.
    Share this post