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  1. #1

    C-130 Jump/ spawn point idea. What do you think?

    Just a small idea, but I remember watching the first adds for the game where a group of players are free falling down to a mission from extremely high up, but unfortunately ingame, this requires 5 minutes of monotonous flying up to the sky ceiling and really detracts from the fun. So...

    What if; In every provence on the map, there was a C130 that basically flies in a circular holding pattern above the provence at the highest possible altitude. This would be represented by a C-130 map marker that moved around like a mobile safe house marker, and you could essentially fast travel up to it.

    -- Highlighting the marker on your map would show a circle around the C130, indicating the distance you can freefall in any given direction.

    -- You spawn up in the back of a c130, basically a box room, with a row of flip seating either side, and red lighting. There would be a button close to the door (the same button/animation thats in the game already could be copy/pasted here). Once a player presses the button the ramp lowers, lights turn green, and everyone can jump out, down to highlighted missions below.

    Could even add squirrel suits into the game too.

    What do you think?
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  2. #2
    This is how I think fast travel should be, maybe with a rebel flown heli if you're not going too far.
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  3. #3
    Klaymond's Avatar Senior Member
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    I can dig it. HALOs made somewhat convenient.
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  4. #4
    Great idea! Bonus points too if it acted like a hub menu, ala Splinter Cell: Blacklist.
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  5. #5
    I am all in for this. I love the parachuting but it takes too long to get up that high again and again and is a waste of helicopters.
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  6. #6
    AladdinSane59's Avatar Member
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    Originally Posted by Klaymond Go to original post
    I can dig it. HALOs made somewhat convenient.

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  7. #7
    RHAIN07's Avatar Senior Member
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    +1

    Support this.

    The C130 could also be replaced with a Chinnok.

    http://www.americanspecialops.com/ph...-parachute.php
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  8. #8
    Anti-Haven's Avatar Member
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    Yes because having 21 C-130's flying around in close proximity to one another seems logical and makes sense for this operation. And yes I also want to have my TacMap cluttered with 21 different AOE circles that constantly move around making it look like an eyesore to look at.
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  9. #9
    RHAIN07's Avatar Senior Member
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    Originally Posted by HeyiRAWR Go to original post
    Yes because having 21 C-130's flying around in close proximity to one another seems logical and makes sense for this operation. And yes I also want to have my TacMap cluttered with 21 different AOE circles that constantly move around making it look like an eyesore to look at.
    Given the size of the map, one C130 would suffice. Once target zone designated, brief period time passes for aircraft to arrive over location.
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  10. #10
    vvhorus's Avatar Senior Member
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    Originally Posted by mythomaniac Go to original post
    This is how I think fast travel should be, maybe with a rebel flown heli if you're not going too far.
    I thought the exact same thing...

    +1
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