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  1. #11
    RatedChaotic's Avatar Banned
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    Ya lets nerf this this and this all at the same time and see what happens....In my experience nothing good ever comes out of it.
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  2. #12
    After more than 400 hours playing For Honor since its release (16 days and 20 hours actually), i can grant you that Conqueror definitely does not need a nerf and anyone who says otherwise has no dea of ​​what he speaks.
    What conqueror really needs is a TOTAL REMAKE on his moveset.

    At the present moment, his only real tools are the perfect block and the shield dash. If you nerf any of those, you will breake that heroe. In fact the Shield dash is quite useless allready against any medium player for 2 reasons:
    1. Stamina cost.
    2. Super easy to dodge.

    On the other hand Conqueror has to many weaknesses:
    1. His light atacks are slow and the weakest in the game
    2. His heavys are SUUPER SLOW and very very very easy to parry.
    3. In the best cases you only get a granted light atack after you parry or GB your oponent. (Some times yo can hit with a side heavy atack, but depends on who you fight against).
    4. His charged heavy (wich hits hard as a truck) leaves him exposed to a GB with no chance to CGB. And is as slow as a normal heavy atack.
    5. He has an hablility similar to the deflect that gives you the chance to atack while you block. Awesome right? Well, no. It is risky and doesnt gran you any hit to your oponent.

    So, in conclusion, conqueror doesnt need a nerf but a total remake of his moveset and his habilities.

    Please, forgive my spelling. English is not my native language.
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  3. #13
    Originally Posted by TheLastPandaa Go to original post
    After more than 400 hours playing For Honor since its release (16 days and 20 hours actually), i can grant you that Conqueror definitely does not need a nerf and anyone who says otherwise has no dea of ​​what he speaks.
    What conqueror really needs is a TOTAL REMAKE on his moveset.

    At the present moment, his only real tools are the perfect block and the shield dash. If you nerf any of those, you will breake that heroe. In fact the Shield dash is quite useless allready against any medium player for 2 reasons:
    1. Stamina cost.
    2. Super easy to dodge.

    On the other hand Conqueror has to many weaknesses:
    1. His light atacks are slow and the weakest in the game
    2. His heavys are SUUPER SLOW and very very very easy to parry.
    3. In the best cases you only get a granted light atack after you parry or GB your oponent. (Some times yo can hit with a side heavy atack, but depends on who you fight against).
    4. His charged heavy (wich hits hard as a truck) leaves him exposed to a GB with no chance to CGB. And is as slow as a normal heavy atack.
    5. He has an hablility similar to the deflect that gives you the chance to atack while you block. Awesome right? Well, no. It is risky and doesnt gran you any hit to your oponent.

    So, in conclusion, conqueror doesnt need a nerf but a total remake of his moveset and his habilities.

    Please, forgive my spelling. English is not my native language.
    You don't want him nerf because you are really enjoy to spamming don't you?
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  4. #14
    Originally Posted by Dark.Knights Go to original post
    You don't want him nerf because you are really enjoy to spamming don't you?
    No, i main kensei, but i play with more heroes. In fact:

    Kensei: R7
    Nobushi: R6
    Warden: R5
    Conqueror: R5
    Lawbringer: R2
    Zerker: R3
    Valk: R2

    The rest of the heroes (warlord, pk, raider, shugoki and orochi are below rep 1.


    ***Edit to add: You are right, i dont wont him nerf, i wont him to be remake so he can be balanced like other heroes are.
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  5. #15
    Originally Posted by TheLastPandaa Go to original post
    No, i main kensei, but i play with more heroes. In fact:

    Kensei: R7
    Nobushi: R6
    Warden: R5
    Conqueror: R5
    Lawbringer: R2
    Zerker: R3
    Valk: R2

    The rest of the heroes (warlord, pk, raider, shugoki and orochi are below rep 1.


    ***Edit to add: You are right, i dont wont him nerf, i wont him to be remake so he can be balanced like other heroes are.
    But i see 90% of people use him do that spamming move to win, conq and val are totally big problem of this game.
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  6. #16
    Originally Posted by Dark.Knights Go to original post
    But i see 90% of people use him do that spamming move to win, conq and val are totally big problem of this game.
    I agree with you (not with what you sayed about valk, though), but that is because is the only tool that heroe has. Thats why i think he needs to get a remake. An other posible solucion would be to nerf his SD but buff other atributes. Otherwise the hero will become completly useless.
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  7. #17
    Originally Posted by Mudflaaaps Go to original post
    This monster of a character spent 4 minutes, 4 MINUTES blocking endless attacks and regenerating health. 2 lawbringers, 1 kensei and 1 valkyrie couldn't beat him.

    Why is that even possible!?
    How could you create a game with such a ridiculous character!?
    How have people got the peacekeeper banned, but don't seem bothered by the insanity that is the conqueror!?

    As if all of that wasn't enough to make a game officially broken, he also activates revenge every 2 hits. Yep, every attack became uninterruptable. Broken mechanic stacked on broken mechanics.

    Ubisoft have made some great games in their time but Christ, for honor is an absolute mess right now. Nerf the conqueror soon, because I guarantee when the peacekeepers ruined, the conqueror will rise as the king of being OP.
    Not saying he isn't tough to kill, but you had a LB in your team, why not just Long Arm flip him when blocking? It's a cheap move but for these occassions a perfect tool. It's unblockable so guarding doesn't help. If he decides to dogde he's open to all kinds of attacks for the rest.
    Honestly sounds like you just keep wailing at him as a gank team rather than just taking him down and out.
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  8. #18
    RatedChaotic's Avatar Banned
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    Yep clearly a L2P issue. If you had a disabler on your team. He clearly was not doing his job. Next time I suggest making a video. Because there were ways to counter him. You all just failed to do so.
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  9. #19
    Aarpian's Avatar Senior Member
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    Originally Posted by Mudflaaaps Go to original post
    So, everyone's whinging about peacekeepers. To the point of them being banned from gamebattles tournaments. Bravo, you've successfully cried and made the most mediocre character banned.

    What people don't seem to realise, is the conqueror is on a whole other level of overpowered-ness to the peacekeeper.

    I have just seen a conqueror take on 4 good players, me included. We took it in turns to attack, he was getting thrown on the floor and against walls first then hit, he was getting revenge and pinned to the floor so revenge wasn't really the issue, 4 minutes of beating several shades of **** out of this guy and the round ends, default win to us.

    How you may ask?

    Because the conqueror is broken.

    Conquerors have an impossibly good defense. Very quick stance change, If they block an attack it stops a combo and they can block whilst on the floor (like most characters but better, broken game).
    On top of incredible defense, they can ALWAYS throw an uninterrupted light after a block. Sometimes a heavy if they're fast enough.
    This would be ok to deal with. BUT.
    They also get a feat which gives them health whilst blocking.

    So the most defensive character in the game, who has nigh impenetrable defense, regenerates health by...defending.

    This monster of a character spent 4 minutes, 4 MINUTES blocking endless attacks and regenerating health. 2 lawbringers, 1 kensei and 1 valkyrie couldn't beat him.

    Why is that even possible!?
    How could you create a game with such a ridiculous character!?
    How have people got the peacekeeper banned, but don't seem bothered by the insanity that is the conqueror!?

    As if all of that wasn't enough to make a game officially broken, he also activates revenge every 2 hits. Yep, every attack became uninterruptable. Broken mechanic stacked on broken mechanics.

    Ubisoft have made some great games in their time but Christ, for honor is an absolute mess right now. Nerf the conqueror soon, because I guarantee when the peacekeepers ruined, the conqueror will rise as the king of being OP.
    I've taken the liberty of bolding and underlining all the ******** in the OP to make it easier to read.

    You could have just guardbroke/parried the living **** out of him.
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  10. #20
    Mudflaaaps's Avatar Banned
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    Is pointing out an obvious design flaw crying? No, it's constructive criticism. If people didn't complain about broken game mechanics then nothing would change.

    He killed several of us, but obviously as it was 4v1 we revived each other.

    A peacekeeper could never take on 4 people, because she can't regenerate health. Peacekeepers aren't even that powerful imo.

    Yes, revenge being nerfed/fixed may help a bit.
    However, even without revenge this guy would be able to regenerate his health from every defend (which is stupidly easy with a conqueror), resulting in a pointless fight.

    I mean I know for honor isn't the most realistic game in the world, but really? Gaining health from being hit? What kind of backwards logic is that?
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