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  1. #21
    Gray360UK's Avatar Senior Member
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    Originally Posted by Marcrele Go to original post
    If you want to discuss that, I advice you to study sociology. I'm talking about game mechanics
    No you really aren't. You're talking about a concept, that exists entirely in the mind, and trying to impose that into a game where it doesn't belong. The game developers have clearly indicated over and over that it doesn't belong. Play the story, watched the Advanced Warden Tutorial, watch the intro cinematic, kick someone over a ledge and read the points breakdown ... there is no honour here.
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  2. #22
    Originally Posted by Marcrele Go to original post
    People running away and beeing chased for 3-5 Minutes
    .
    I hate this. Assassins that decide to run away when they're losing and there's absolutely no way to stop them, except for the feats on some characters.
    As for 4v1 in the 4v4 game modes. I see no problem with that. It's a team game, what are your team mates doing in that time?
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  3. #23
    Alustar.exe's Avatar Banned
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    Originally Posted by Yarzahn Go to original post
    I hate this. Assassins that decide to run away when they're losing and there's absolutely no way to stop them, except for the feats on some characters.
    As for 4v1 in the 4v4 game modes. I see no problem with that. It's a team game, what are your team mates doing in that time?
    Originally Posted by kweassa1917 Go to original post
    An arsassin running away to go back to a node and get HP is basically -1 player on that front.

    If the enemy team has a lot of arsassins that has that bad habit of running away the moment his/her opponent shows backbone, it actually makes the game a lot easier for your team. They usually avoid confrontation so much that they practically become a non-factor during the fight. Almost always leave their teammates to be outnumbered, and then in the end gets cornered and die.

    It's the ones that don't run that are more scary.
    So now we ignore tactical play? If the goal is to kill the opponent more than they kill you, or in some cases not even related to kills but objective points, how can you say they are bad?
    Seems more like a smart player deciding to disengage before feeding the other teams points so he can re-engage later. As I've said before the biggest plague in this game so far is the lack of quality groups and effective team work. Start talking and coordinating more and you will see a marked improvement in your random matches.
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  4. #24
    Originally Posted by alustar24 Go to original post
    So now we ignore tactical play? If the goal is to kill the opponent more than they kill you, or in some cases not even related to kills but objective points, how can you say they are bad?
    Seems more like a smart player deciding to disengage before feeding the other teams points so he can re-engage later. As I've said before the biggest plague in this game so far is the lack of quality groups and effective team work. Start talking and coordinating more and you will see a marked improvement in your random matches.
    In my case I was talking about outnumbered players in elimination. If that's tactical: wow!
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  5. #25
    Originally Posted by Gray360UK Go to original post
    No you really aren't. You're talking about a concept, that exists entirely in the mind, and trying to impose that into a game where it doesn't belong. The game developers have clearly indicated over and over that it doesn't belong. Play the story, watched the Advanced Warden Tutorial, watch the intro cinematic, kick someone over a ledge and read the points breakdown ... there is no honour here.
    Well, it's in there as it is obviously stated by someone else here when killing opponents in a fair fight (ledge pushing included, which I find totally fine). By doing so we are rewarded with more XP. All I do is to suggest something what the devs might consider. Just keep your pants on. Talk about whining and such: you and the bunch are behaving like little spoiled brats when their toy is obviously broken and the parents decide to swap it for a proper one.

    On a side note: I'm doing fine playing Kensei as my main with my current gear. It just doesn't feel honest nor skillfull when I wipe out 2- 4 people with 2 ZA's in Revenge. But well keep em coming if you are fine with it.
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  6. #26
    Originally Posted by Yarzahn Go to original post
    , what are your team mates doing in that time?
    replying here? I wonder too
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  7. #27
    Originally Posted by CandleInTheDark Go to original post
    it's For Honor not With Honor.
    Holy god! That's the most stupid statement I've ever read in my life. You can't fight for honor without fighting with honor lmao
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  8. #28
    Originally Posted by guest-dRAMM25U Go to original post
    Holy god! That's the most stupid statement I've ever read in my life. You can't fight for honor without fighting with honor lmao
    I don't know. I think they may have a point. Unless you choose dishonor to kill the dishonorable. That would be honorable.
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  9. #29
    Gray360UK's Avatar Senior Member
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    Originally Posted by guest-dRAMM25U Go to original post
    Holy god! That's the most stupid statement I've ever read in my life. You can't fight for honor without fighting with honor lmao
    It's really not if you read up on the definitions of the words FOR and HONOR.

    For is what you do something ... wait for it ... for .... not what you do it with.

    For is something you want to gain, so you want to gain honour, be honoured, receive honour.

    Honour is distinction, privilege, glory, tribute, kudos, cachet, prestige, fame, renown, merit, credit, importance, illustriousness, notability ... etc

    So if I am fighting FOR ... pick one of the above ... FAME? I have to do that by fighting WITH honour? No, of course not.

    Less stupid now?

    You know when Aragorn says 'For Frodo ...' in the Return of the King, does he start battering Orcs with a curly haired Hobbit a few seconds later?

    No.
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  10. #30
    Originally Posted by Gray360UK Go to original post
    It's really not if you read up on the definitions of the words FOR and HONOR.

    For is what you do something ... wait for it ... for .... not what you do it with.

    For is something you want to gain, so you want to gain honour, be honoured, receive honour.

    Honour is distinction, privilege, glory, tribute, kudos, cachet, prestige, fame, renown, merit, credit, importance, illustriousness, notability ... etc

    So if I am fighting FOR ... pick one of the above ... FAME? I have to do that by fighting WITH honour? No, of course not.

    Less stupid now?

    You know when Aragorn says 'For Frodo ...' in the Return of the King, does he start battering Orcs with a curly haired Hobbit a few seconds later?

    No.
    Hands off my hobbit!
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