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  1. #1

    Every vehicle at every safe house

    This has probably been suggested already, but whatevs..
    I don't care to have any more vehicle drop options. I would however like to see that any ANY vehicle that we successfully "extract" to a a safe house would then become available to equip whenever at a safe house(or maybe just that one SH). So the safe house would act as a garage if you will.

    Deploying vehicles out of thin air is a little strange to me, but I get the point for certain situations(plane crash in the middle of the Salt Flats). Just don't add anymore vehicles then what's there now. In my opinion I think we should have to(for example) invade a Unidad base, steal an APC(tank) drive it to the safe house, save it and then have the vehicle avaible at safe houses only. Same goes for Cartel pickups, Unidad 4x4-buggy, attack choppers etc..
    Not sure how boats and planes would work. But having a "garage"(safe house) you have to physically go to makes a lot more sense to me then magical deploying.

    I realize this is asking a lot as far as development goes, but there are SO many great vehicles that hardly get used because they just aren't readily accessible. Take the "Unidad 4x4" Jeep in Itacua for instance, AWESOME vehicle for the swamp areas on the other side of Bolivia! But good luck getting it 12k meters in one piece.


    Thoughts?
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  2. #2
    I sorta agree. I would've enjoyed if the hideouts served a more functional purpose than just a spawn location. Imagine being able to actually access them, go inside and have the armory to select your loadout, rearm, and an option to select which vehicle you'd like to have waiting for you when you step outside.

    We already have the interior designed and made for the in-game cinematics. Some minor alterations and boom. Give the option to disable the capability to change your clothes and loadout on the fly (that way you don't effect players who like that feature) and now you've got a functional hide out

    And spare me the whole "JUST GO AY FAR CRY," replies. XP
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  3. #3
    Yeah, the safe houses definitely could serve a better purpose. I like the way The Division did it.

    I do however condone the ability to change loadout and outfits on the fly though. I wouldn't dare do it during a mission, but with the huge open world it's nice to be able to:
    1. move to an area
    3. recon the crap out of the mission, side mission, weapons case or whatever
    3. then choose your load out, and gear (sticking to your guns) throughout the op
    -without having to go all the way back to a safe house.
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  4. #4
    Good point. I play similar to you. I'll re on the area, go back to my vehicle to change loadouts and do the mission. (A little role play I suppose). I don't touch ammo cases. I wish I could disable the capability of automatically picking ammo up off of firearms on the ground.
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  5. #5
    Originally Posted by MrBibbIes Go to original post
    go back to my vehicle to change loadouts and do the mission. (A little role play I suppose)
    LOL! I thought I was the only one! I'm with you there.
    Hey, it's a much more immersive experience that way IMO.
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  6. #6
    Originally Posted by Mattactic Go to original post
    Yeah, the safe houses definitely could serve a better purpose. I like the way The Division did it.

    I do however condone the ability to change loadout and outfits on the fly though. I wouldn't dare do it during a mission, but with the huge open world it's nice to be able to:
    1. move to an area
    3. recon the crap out of the mission, side mission, weapons case or whatever
    3. then choose your load out, and gear (sticking to your guns) throughout the op
    -without having to go all the way back to a safe house.
    Originally Posted by Mattactic Go to original post
    LOL! I thought I was the only one! I'm with you there.
    Hey, it's a much more immersive experience that way IMO.
    Please tell me you play on PC
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  7. #7
    Saving up for one! Currently on XB.
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  8. #8
    You're breaking my heart, man.
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  9. #9
    KmarkoPL's Avatar Banned
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    Aug 2007
    Posts
    2,775
    Another stupid GTA idea !
    Typical console player

    Do you even realise what is the story about in that game ?
    Having garage stuffed with cars does not fit at all !
    You just play as mercenary who arrived temporary, to help clean area from the drug cartel.
    After the job is done, the team moves on.
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  10. #10
    UbiPhobos's Avatar Community Manager
    Join Date
    Nov 2016
    Posts
    2,073
    I have seen this idea come up for sure. Not just a place for vehicles - but a lot of different ideas for ways to utilize these locations.

    I see a friendship forming...

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