I get you guys are nerfing revenge duration, revenge attack and gains.
Thats totally fine and fair. But what about Revive? it is so extremely stupid how you can revive someone in 1 sec with Rapid Revive and a normal revive in like 2-3 sec.
Make it 5 or so seconds at least. Especially in 1 vs 4 after the revenge nerf it will be a joke. where if u manage to outplay your opponents they get revive in like 1 sec and ur guranteed to lose.
Agreed, yoj just have been hammered down. To be up within a second and no scratch is kinda bullcrapOriginally Posted by SaphironX Go to original post
Revenge
- Has requirements
- Is problematic after a certain gearing point.
- Can be worked around (gameplay wise)
- Is highly effective, but not impossible to overcome.
Revive
- No requirements
- Always problematic, gamebreaking after a certain point.
- Can't be worked around.
- Is highly effective, can't be countered when against 2 people (or more).
Also, fixing revenge takes number tuning on a number of different stats (even thou I'm sure it'll be nerfed into oblivion without much care), revives only take ONE number to fix (even if you went overboard with like 10 seconds, it would still work to an effect).
I can see Revenge being given priority for various reasons, but wtf how can there be no news about revives when all you need to do is increase the time needed by pretty much ANY amount...