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  1. #1

    Dialog

    As usual UBI Soft puts in awful, simply awful, dialog into it's games and Widlands is no exception. Dialog in the game completely lacks content and variety. Every single time I place myself in a helicopter I hear the same dialog to the point where I hear it in my dreams! UBI has a great game with Wildlands but they need to invest in actual dialog that is up to par with other big games. I won't knock the fun factor of this game but at least give me an option to shut down the garbage dialog that is way too repetitive or fill the game with an adequate amount so that it doesn't keep replaying the same ones over and over again.
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  2. #2
    I wonder if I can shoot my AI team mates? Even if it killed them, they would probably respawn.
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  3. #3
    LOL I've tried leaving them behind before by getting in a vehicle and quickly driving or flying away. They just appear inside with me a few seconds later....then comes the banter.
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  4. #4
    UbiPhobos's Avatar Community Manager
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    Originally Posted by RazielDERF Go to original post
    As usual UBI Soft puts in awful, simply awful, dialog into it's games and Widlands is no exception. Dialog in the game completely lacks content and variety. Every single time I place myself in a helicopter I hear the same dialog to the point where I hear it in my dreams! UBI has a great game with Wildlands but they need to invest in actual dialog that is up to par with other big games. I won't knock the fun factor of this game but at least give me an option to shut down the garbage dialog that is way too repetitive or fill the game with an adequate amount so that it doesn't keep replaying the same ones over and over again.
    Hello Raziel - Thanks for your thoughts on this. Appreciate the feedback.
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  5. #5
    Also, it would be nice to know which one of the AI is speaking, so you can put a personality to the faces.
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  6. #6
    Originally Posted by Dyslexic-Snail Go to original post
    Also, it would be nice to know which one of the AI is speaking, so you can put a personality to the faces.
    Holt is the one who seems to know a lot about drugs....
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  7. #7
    RHAIN07's Avatar Senior Member
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    I definitely agree on the repetitive nature and extent of dialog in the game.

    It is always hit and miss in regard to this aspect of a squad based military game. Especially, the banter between squad-mates.

    Below is an example of probably the most entertaining squad banter that I have ever heard in a game.

    https://www.youtube.com/watch?v=q07x1cPY5Q8
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  8. #8
    F.i.x.e.r's Avatar Senior Member
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    If I hear "pretty f'ing devious if you ask me" one more time when I respawn at the rebel camps, I think will just turn my speakers off.
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  9. #9
    Please tell me they stop eventually. Like maybe after all story missions are complete?
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  10. #10
    I think the dialogue is pretty funny. I chuckled at most and I think Ubisoft nailed the wry, dark humor that goes with operators. I do wish there was more variety. Or at least program the game so that the same line does not repeat every time I fast travel... I think the quinoa discussion came up like 7 times in one session... which means I'm spending way too much time on this game. I like the idea of knowing who is speaking so that we get to learn their personalities... simply putting their last name, followed by colon and then their comment in the subtitles would be cool. Minor observation, though.
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