The following subjects require immense consideration:
Stability;
Well, aside from the last few days, stability has only gone up. Recently a new wave of stability (connectivity) issues have surfaced and the team haven't gotten on top of it yet.
Immersiveness; Top(Ubisoft)-Down(Players) communication (channels), menu interface, faction war
Stream once a week-ish with questions from the public. Mods active on the forum. Not sure about Reddit or other places. UI has just now gotten an upgrade. Faction war is still pointless.
Transparency; In particulat regarding development; While it might be true that not much time has passed since the release date, this subject has been inexorably neglected
Weekly streams mostly. Every now and then they talk about upcoming patches, where they want the game to go, reveal new events and stuff like that.
Diversity; It's needless to say that to keep players engaged, we need to see diversity. There are many things that can be pointed out regarding this subject; (a personal critique would be towards "footsoldiers", the units have the exact same features. I'm also certain our community craves for more gear diversity. To add an example to this subject; I think the thrill of noticing the same soldier crash from the sky, in the same manner, with the exact same cry, everytime you pass a certain spot, gets old).
More tiers of gear. New maps with new types of hazards, New heroes with new mechanics. Nothing that really stands out too much or breaks the mold though.
Competitive scene; While it must be noted that in the current state of the game, this can not accomplished properly.
Balance is an ongoing issue. Flicker bug was reportedly patched out. Unlock-tech likewise. Looking for connection manipulators now.
Balancing; !
Yeah, this will never end.
Currency-system.
Steel reward and cost has been adjusted a few times. Salvage management has been changed to one pool instead of faction-specific.
All in all. Stuff has happened, but more needs to be done.
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