The Wolverine



FA: 2800 | ST: 3300 | SP: 8800




Stat info: 50% Skill Haste. 65% Enemy Armour Damage (EAD) & 36% Damage to Elites (DTE). Base Skill Power: 345,000+ (Jumps up with 30% TA, 20% DbP + 15%Talented)


Offensive playstyle: Damage elite and enemy armour, using your skills. Lay down cover fire whilst taking out elite enemies, medic's & their support stations. Heal by way of medkits or damaging enemies.

Biggest Enemy Threat: Grenades!.


PRO TIP: Allow your turret to build up Tactician's Authority, before you unleash the stickybomb!

Image: http://imgur.com/G3MOA3w

Gameplay: https://www.youtube.com/watch?v=vv9Q2kGQQu8 - still not 100% min/maxed!.

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Barrett's Bulletproof Vest.

[Electronics]
Maj: Skill Haste & EAD.


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Tactician's Authority Mask.

[Electronics]
Maj: EAD.
Min: DTE.


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Tactician's Authority Knee pads.

[Electronics]
Maj: EAD.
Min: DTE.


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High-End Backpack.

[Electronics]
Talent: Relentless.
Maj: Skillpower.


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Tactician's Authority Gloves.

[Electronics]
Maj: Skill Haste & EAD.


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Tactician's Authority Holster.

[Electronics]
Maj: Skill Haste.


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Gear Mods: Skill Haste. [Preferably Electronics]

Performance Mods: Sticky Bomb Damage/Turret Damage.


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Skills:

Turret - Active sensor mod.
Stickybomb - BFB.
Recovery Link.

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Talents:

Death by Proxy.
Demolition Expert.
Chain Reaction.

4th one is open choice.

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Primary Weapon: Assault Rifle (with High EAD).
The hardest and yet most Important part of this build, is rolling/activating the following weapon talents.

Must have: Ferocious & Destructive.

Optional: Talented/Predatory.

Because of this you WILL need to find a 182/204 Assault Rifle with the above weapon talents. If you (like me) are one of the lucky few to own a 182/204 Liberator/Assault rifle blueprint, then you best get crafting! . A Liberator or LVOA-C/M4 variant is recomended, but not a must.


PRO TIP: Roll two assault rifles, one with predatory and the other with talented, allowing you to choose health on kill or 15% skill power on kill, just by switching weapon!.

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Secondary Weapon: Open Choice.

Secondary weapon is open choice, As you wont be using it all that much, Because you'll be wanting to gain the buffs from your primary weapon talents. I do however recomend the TENEBRAE for the Lights Out Talent!.

Recomended: Alternative Primary or Tenebrae.

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Sidearm: Open Choice.

I'd run with a Cenurion if your using the Liberator, but other than that its open choice.

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Summary:

Pro's: Deal huge amounts of damage to enemies - EAD (65%) | DTE (36%) | Skill Haste ( 50%)

Cons: Have to Damage enemies in order to heal!. Lower gear score due to the 182/204 weapon and can be very susceptible to grenade rounds.

Additional: On a side note, people have a tendancy to drop gear your way, And it works better than scavenging ever did!.