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  1. #1
    I_Q.'s Avatar Junior Member
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    Jan 2017
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    What will the PvP be like?

    Will it be more tactical, close quarters combat like SOCOM? Or more environmentally open such as MGS V? Maybe even it's own unique mix?
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  2. #2
    Well there will be No re spawns. That should tell you a little bit of how it will be. They saw how RB6 has done and they are probably trying to get ''tis game to hook us too.
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  3. #3
    Originally Posted by I_Q. Go to original post
    Will it be more tactical, close quarters combat like SOCOM? Or more environmentally open such as MGS V? Maybe even it's own unique mix?
    In the video trailer, it looks open world to me. It looks like you fight for resources drop off. (similar to Division)

    I assume the game will always queue you to a PVP match game, while in story mode on solo, or coop. Like an event will trigger during your normal gameplay. Then you have to go there to play the event. They'll probably release the PVP along with the Fallen Ghost DLC. It makes sense that you fight other ghost because the Fallen Ghost is already a clue. Fallen Ghost gone rouge?
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  4. #4
    HarambeVendetta's Avatar Member
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    Ghosts never go rogue.

    The pvp will be most likely be in closed arenas like it was in every ghost recon, but the 4v4 feels bad, especially if they really take away the ability to respawn. I would rather have at least 10 vs 10 , with one life, just like in the good old days of gr.
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  5. #5
    I wish they would go with the theme a bit more. FOr example: maybe a senario where el sueno hires mercenaries to take care of the ghosts and the mercenaries are the 2nd PvP faction with the ghosts being the 1st
     2 people found this helpful
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