[Changelog] – March 30th– Maintenance
Here are the changes to be implemented with the March 30th maintenance.
- Fixed an issue where agents would be credited for getting an explosive kill for an assignment, as long as they didn’t kill the target with physical damage.
- Fixed an issue in Last Stand where agents received two different marks for killing an agent while in the downed state.
- The amount of healing from medkits has been slightly increased.
- Fixed an issue where the Shock Turret damage indicator would last a long time even though the turret wasn’t doing any damage.
5 people found this helpful