Here are the changes to be implemented with the March 30th maintenance.

  • Fixed an issue where agents would be credited for getting an explosive kill for an assignment, as long as they didn’t kill the target with physical damage.
  • Fixed an issue in Last Stand where agents received two different marks for killing an agent while in the downed state.
  • The amount of healing from medkits has been slightly increased.
  • Fixed an issue where the Shock Turret damage indicator would last a long time even though the turret wasn’t doing any damage.