🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    How about this...

    So I've complained about environmental kills quite a few times by now, and it surprises me how many players don't give a damn about them. So last night I thought of something that will make everyone happy:

    A playlist without environmental kills.

    Seems obvious. Leave the ones that hate throwing on clean maps, and the ones that like throwing with bridges and stuff

    Until then, I'll keep quitting the matches against throwing players, cuz I'd rather not waste my time.
     2 people found this helpful
    Share this post

  2. #2
    Originally Posted by guest-dRAMM25U Go to original post
    So I've complained about environmental kills quite a few times by now, and it surprises me how many players don't give a damn about them. So last night I thought of something that will make everyone happy:

    A playlist without environmental kills.

    Seems obvious. Leave the ones that hate throwing on clean maps, and the ones that like throwing with bridges and stuff

    Until then, I'll keep quitting the matches against throwing players, cuz I'd rather not waste my time.
    Environmental kills are countered by learning to CGB and having situational awareness, I don't see why it's the game that needs to change and not you?
     2 people found this helpful
    Share this post

  3. #3
    Gray360UK's Avatar Senior Member
    Join Date
    Sep 2015
    Posts
    2,800
    It shouldn't surprise you how many people don't give a damn about them, they are a big part of the game.
    You're doing it wrong if you play a game but don't like half of what's in that game. You can't just refuse to accept half the content of a game.
    It would be like playing Battlefield 1 and refusing to accept that you can be killed by Grenades or Tanks.
     1 people found this helpful
    Share this post

  4. #4
    Originally Posted by guest-dRAMM25U Go to original post
    So last night I thought of something that will make everyone happy:

    A playlist without environmental kills.
    How about no. Man, I really can't understand why environmental kills are so hated!

    Be aware of your surroundings and learn to counter guard break. That's all you need to do, really. :-)

    Originally Posted by guest-dRAMM25U Go to original post
    Until then, I'll keep quitting the matches against throwing players, cuz I'd rather not waste my time.
    This is not an honourable behaviour though. You may despise people who throw you into spikes, fire, down the hill ... but remember that by quitting you're damaging your teammates :-)
    Share this post

  5. #5
    I agree with op. I don't mind then in dominion or deathmatch. I can't stand them in duels though. Why the **** are we fighting on a skinny *** bridge. I can't even dodge properly and now I get to watch my player fall off because their heel landed on the edge. I don't like that duels come down to shoving matches and guaranteed guardbreaks equal instant loss.
    Share this post

  6. #6
    Originally Posted by guest-dRAMM25U Go to original post
    So I've complained about environmental kills quite a few times by now, and it surprises me how many players don't give a damn about them. So last night I thought of something that will make everyone happy:

    A playlist without environmental kills.

    Seems obvious. Leave the ones that hate throwing on clean maps, and the ones that like throwing with bridges and stuff

    Until then, I'll keep quitting the matches against throwing players, cuz I'd rather not waste my time.
    I'd far rather have a playlist without feats and gear stats, which badly undermine the entire fighting system in 4v4s. At least environmentals require players to stay aware of their surroundings. The stat buffs and super powers of the feats are mmo/moba type powers that wipe out what could of otherwise been great, tense fights.
    Share this post

  7. #7
    While i agree that environmental hazards are part of the game and don't need to be removed, it's a bit oversimplified to say that learning how to CGB will stop you.
    Considering that almopst half of the classes (Warden, Warlord, Lawbringer, Warlord, Shugoki) all have unblockable shoves or charges that can be rather tough to consistently dodge on a narrow ledge, and if there's 2 of them around, you have almost no chance when they take turns with it.
    Git gud? Sure. Just saying that gitting gud at CGB only covers about half of the dangers.
     1 people found this helpful
    Share this post

  8. #8
    Originally Posted by NeoLocutus Go to original post
    This is not an honourable behaviour though. You may despise people who throw you into spikes, fire, down the hill ... but remember that by quitting you're damaging your teammates :-)
    I also noticed those ppl dont give a damn about honor either So why would I

    To the others who say just counter gb and stay aware of surroundings, sure I do, but then I have to wait 5 minutes for the round to end cause *******es stand on the bridge all day. Seriously, that's all they wanna do. And I'm not going to waste my time on this.

    Also, would you have a problem with such playlist existing? You don't want anyone to be free of your bs?
    Share this post

  9. #9
    Gray360UK's Avatar Senior Member
    Join Date
    Sep 2015
    Posts
    2,800
    Originally Posted by guest-dRAMM25U Go to original post
    I also noticed those ppl dont give a damn about honor either So why would I

    To the others who say just counter gb and stay aware of surroundings, sure I do, but then I have to wait 5 minutes for the round to end cause *******es stand on the bridge all day. Seriously, that's all they wanna do. And I'm not going to waste my time on this.

    Also, would you have a problem with such playlist existing? You don't want anyone to be free of your bs?
    The thing is, it's not his bs, it was put into the game by Ubisoft on purpose. They are the only ones who could take it out. I think there are at least a dozen ways of killing people using the environment and feats that could be considered dishonourable or cheap. But that is the game they made. You're asking them to see something wrong in what they created, and only because you personally don't like dying that way. It's not very realistic.

    I've not seen it be a thing before where players can tell a games company to remove the parts of the game that they don't like. Okay I know people do this, all the time, remove tanks, remove grenades, remove stealth, remove remove remove ...

    If you quit whenever someone plays the game the way it was made to be played, you have the problem. You are failing to comprehend some very basic facts about the nature of For Honor: what the game is, what tactics are available, what mechanics it has.

    You may as well quit when someone melee kills you in Battlefield 1 because you believe you should only die to bullets fired from guns.
    Share this post

  10. #10
    Well, it is very situational. Like there are those matches with those bridges where a Shugoki wanders to one end of it and waits for my approach. I didn't like it, but i do not like sitting idle either. So approached and got knocked down. Guess you can't dodge there. Dunno how to stop his charge anyway, would attacking have helped?

    Doesn't matter though for me. The good matches are against those people that needn't rely on those kinda kills. The best matches are against those who really want to see you die by their sword. Or Axe. Or the like.

    So a playlist without enviromental kills .. nah, would take a little bit of fun and frustration out of the game

    Not that i like all maps. Sometimes there are too many hazards. Oftentimes even. I even hope for the first new maps to be less "deadly" and more "battlefieldy". I mean where are my grassy hills, my plains, muddy fields and so on. Not all battles were fought for castles.

    So taking those out completely and probably splitting the playerbase? I really don't think that would be the best solution. Implementing less hazardous maps though would be pretty fine i guess. And when people really like those way better .. well, Ubi could in theory always revamp some of the existing maps too.
     1 people found this helpful
    Share this post