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  1. #1

    Command and Conquer mode - Start with you basic shack base and do raids to upgrade it

    We need different and more stuff to do. Tagging 700 oil drums and tagging countless convoys needs a higher purpose.

    A C&C mode would give the insentive for replayability and encourage players to do raids to get resources for upgrading troops, vehicles and base.

    This would be so awesome in this beautiful world and it would work in single player and co-op/multiplayer fight against each other right. Awesomeness!!



    Also: tweak the helis so we can right click to aim/control.
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  2. #2
    Basebuilding and pvp? Just play Arma 3 mods.

    Pvp is coming but it will most likely be 4v4 objective or domination based game type.
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  3. #3
    This idea doesn't fit the theme of a covert special forces team at all.
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  4. #4
    Originally Posted by darkchild130 Go to original post
    This idea doesn't fit the theme of a covert special forces team at all.

    Because car races with monster trucks and **** is all covert special forces! DOH!!!!
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  5. #5
    About your comment. I dont want to buy or play ARMA 3. This is a suggestion and a great idea for Wildlands.

    Also: First person shooting in closed defined areas of the map would work great in this game. you get that whole world up and choose where to go. then you get matched with other players.
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  6. #6
    Originally Posted by jsocfrog Go to original post
    1) the helis work fine.. learn the controls lol

    as far as "build up your base".. thats The Division, this is Ghost Recon, the goal is to leave no footprint..... leaving a fully upgraded base behind would be a gigantic footprint!
    No they dont..no one can hold the heli steady to aim and shoot. Im on PC and have all the controls i need except for an obvious implementation error from the devs. Everyone including consoles needs a way to aim proper with helis.
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  7. #7
    Originally Posted by iSwalL0W Go to original post
    Because car races with monster trucks and **** is all covert special forces! DOH!!!!
    This made me LMAO, my apologies. You do have a point though.
    RTS are my fav game types, sadly, i doubt this will get implemented... but it would be pretty damn cool.

    As far as races go, with these vehicle mechanics, i doubt racing will ever "take off".
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  8. #8

    Ummm speak for yourself.

    Originally Posted by iSwalL0W Go to original post
    No they dont..no one can hold the heli steady to aim and shoot. Im on PC and have all the controls i need except for an obvious implementation error from the devs. Everyone including consoles needs a way to aim proper with helis.
    Although a bit convoluted, the controls become quite intuitive once you understand the mechanics of the heli. I like them, it's going to keep any random scrub from picking up a chopper and making it OP. Although to be honest, I light up mobile targets and stationary with relative ease. I do have 50+ hours flying though, soooooo that might have something to do with it.
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  9. #9
    If the helicopter controls were fine there would not be a million threads about how they are not fine. In fact none of the people i played the closed/open beta or the final game like the heli controls so I'm not alone on that (and I fly very well in BF thank you very much lol)

    Also we're tagging supplies for use by the rebels, so really we wouldn't be building the Ghost team a base, but the rebels (and in a way we already are with those supplies as I assume they must have somewhere to store them) So a base building/defending piece would make alot of sense (plus as the rebels get strong they would become more like a standing army, with more vehicles, manpower, supplies, and the like making them closer to the cartel with logistical/supply needs)
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  10. #10
    rebels could be like the mercenaries in red alert two? i remember some digging in to enemy bases. ambush :P
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