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  1. #11
    This feedbac, and plenty of more from other gun enthusiasts, are nice but completely redundant for game enjoyment of masses. Sure, those few people that play games and also deal with guns will see inaccuracies and errors but normal gamer has no idea nor incentive to care about such minute details.

    Ubisoft should fix major issues impacting gameplay and make the game over engaging rather than focus on these super detailed cases. I dont care whether M4A1 has shorter or longer than reality barell, I dont have access to such guns, or any guns at that matter. I do, however, care that I can't tell a difference between many of the guns in the game or what is the difference between one weapon modification to other. We have Gunsmith as one of main features in the game but the only real effect for me is the ability to change grip to grenade launcher when I need to deal with helicopters. Ubisoft should ensure that weapon mods have clear and distinguishable impact on gameplay. Once that is achieved, they can move to other areas or fix cases where game and reality are disjointed.
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  2. #12
    Great post. Agree with all your points.
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  3. #13
    Please add something like the G28 (x1/x5) to assault rifles
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  4. #14
    Looking good OP !!!
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  5. #15
    For the M4A1:

    () An extended buttstock
    () A comp buttstock
    - Both of which already exists and can be easily added.
    () Repositioning of the Standard GL as well as the foregrips; entirely too far forward with the GL.


    Firearms In General:

    Allow us to have access to every color and camo in game for every individual part of our firearms. Some of us may want a black firearm with tan/camo/green accessories.
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  6. #16
    Flanker1Six's Avatar Senior Member
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    Excellent ideas/suggestions! +1 for me!
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  7. #17
    -Hunting Rifle scopes to Assault Rifles
    -Suppressors for ALL LMGs
    -Flashlight attachments (factory or not, doesn't matter)
    -Mor sights for the LMGs like a Rifle scope or dual red dots
    -Multiple versions of stocks for 1 type of weapon (not buttstock)

    -Beret (I know its not a gun but belongs in this game)
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  8. #18
    Originally Posted by FerroMortem Go to original post
    +1
    MK14, SR25, SVD, & G28 need more ammo.
    MK14 & SR25 need red dot sights/red dots with magnifiers (these two could realistically fall into the battle rifle role more so than any of the other semi-auto snipers.)
    All sniper rifle could benefit form having soffset iron shight attachments, too.
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  9. #19
    Originally Posted by Flake-FR Go to original post
    All sniper rifle could benefit form having soffset iron shight attachments, too.
    That's an interesting idea. Could work for assault rifles too.
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  10. #20
    sidearms:
    berreta m93r ( single n burst fire)
    . berreta m93r auto9 (was used as a ubi unlock for farcry 4)(other wise known as the robocop gun)
    glock 18c ( single n burst fire)

    smg
    calico (been a while since ive seen it in a game)

    mods
    . MASTERKEY underslung shotgun
    . 203 non lethal


    other
    non leathal tranqilizer guns
    . beanbag gun 203

    . compound bow withstandard n explosive arrows
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