1. #1

    For anyone who thought peacekeeper wasn't overpowered.....

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  2. #2
    I've never had a problem beating peacekeepers but then I spent a good few hours with her and know a, where the likely attacks are coming from and b, dodging back from spam is a good idea.You will not win if you stay in her range and given she is a close quarters combat specialist and that she doesn't have chance unless she gets into that range, that is as it should be. The spam needs to be nerfed and glitches like the indicator glitch need to be dealt with but if you have a longer jab than your opponent and they are faster on the inside you can't complain if you get knocked out for staying on the inside.

    Edited to add not a peacekeeper main. She may have my one rep point until I have tried other heroes out but I have over 30 levels since I last seriously used her.
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  3. #3
    I think the PK's second light needs to be equalized with the first, at the very least, and it's pretty clear something needs to be done about her ZA spam during revenge.
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  4. #4
    Originally Posted by Felis_Menari Go to original post
    I think the PK's second light needs to be equalized with the first, at the very least, and it's pretty clear something needs to be done about her ZA spam during revenge.
    Yeah I agree there are problems. I stopped using her because when I have speed I like to keep moving so I wasn't using her guardbreak, which meant my game was dodge, deflect or cause a miss, punish, repeat, I felt like it wasn't in my general playstyle to use her properly. At the same time I do think she has too many i-frames, a hair too much distance (should still have more than slower characters but not that much more) and that the spam needs dealing with. Too much distance and the i-frames are the ones they need to be careful balancing, as it is people can't create distance to get back into their range but cut too much and they will find it harder than they should to engage. I would also back less distance going back or to the side than forward, they should be good at engaging but being able to disengage easily as well means they have the best of both worlds. Spam is the most important all in all so that blocks and guardbreaks have a chance.
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  5. #5
    Originally Posted by KalkPost Go to original post
    Are you kidding me? With peacekeeper you are having the hardest time ever against any experienced player. Warden can dodge and counter those attacks EASILY.
    And since 1.0.3 you have ZERO chance against Valkyrie.
    At times it feels like I can't stop a Valk's lights if I don't block the first as a LB. And with the knockdown spam potential (I've tried dodging after an initial knockdown; has yet to work for me), she seems just as fearsome, if not more so, than a PK.
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  6. #6
    Yall are just doing it wrong! Play raider vs PK the balance dev said so.

    (best FH vid ever)

    https://www.youtube.com/watch?v=MssBj_niHHY
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  7. #7
    Really all these complaints about Overpowered this and that shows many lack practice against certain characters spend some time practicing and honing your skills against lvl3 bots.
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  8. #8
    Originally Posted by Tyler-Durdin Go to original post
    Really all these complaints about Overpowered this and that shows many lack practice against certain characters spend some time practicing and honing your skills against lvl3 bots.
    Lvl 3 PK dosn't play the same as a good light spamming one.
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  9. #9
    Post wasn't directed at any 1 person in particular.
    I was simply providing a solution to all who stuggle against certain characters.
    I too struggle against some and still do.
    When I start playing for the day I load up a practice match Vs lvl 3 bots and and refine my technique until I'm convinced I stand a fair chance facing them in combat.
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  10. #10
    Spamming is a player issue and not a character one but I will tell you that a purely reactive enemy will own you harder than a spamming one any time.
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