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  1. #1

    My God What is Wrong with Zerker Block/Parry?

    I started playing the game with Kensei but then switched to zerker as my main pretty early on. I have now gone back to Kensei for a bit and the difference in being able to block/parry is astronomically different. With Kensei its so freakin easy to just block/parry everything. I had never realized how broken Zerkers block/parry window was until now. In fact I think my time with Zerker has made my reflexes god like now on other classes.

    Why on earth does the Berzerker have this handicap? Is this a bug? Do the devs care about anything in this game?
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  2. #2
    I've played all knight classes to at least renown 1 (some farther obviously) and now started playing the berserker again (played him in the beta) and I don't notice any difference...
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  3. #3
    Block/parry times are the same for all classes.

    When I switch characters I often find it more difficult at first, but that is only because I'm less familiar with the moveset and keeping that in my head vs. having it as muscle memory seems to make the incoming attacks seem faster.
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  4. #4
    Originally Posted by Knight.Bishop Go to original post
    Block/parry times are the same for all classes.

    When I switch characters I often find it more difficult at first, but that is only because I'm less familiar with the moveset and keeping that in my head vs. having it as muscle memory seems to make the incoming attacks seem faster.
    Except it is not more difficulty after I switched off the class that I've mained. In fact its ridiculously easy now.

    I'm noticing a thread in Viking forum talking about same issue with Zerker so maybe some others have noticed as well.
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  5. #5
    nothing is wrong with them? ti's usually takes a bit getting use to, going from a vanguard to an assassin block rhythm
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  6. #6
    Originally Posted by massive02 Go to original post
    nothing is wrong with them? ti's usually takes a bit getting use to, going from a vanguard to an assassin block rhythm
    What you said makes no sense in the context of this thread.
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  7. #7
    OP, do you realize that all of the assassin classes have neutral stance? This means they must actively block all incoming attacks, they cannot just pick a side to block and leave it there. So yes, it is easier to block on your kensei, or any other non-assassin in the game.
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  8. #8
    I'd just write it off as part of the reactive blocking system that all the sins use. You'll probably see similar results playing PK or Roach.
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  9. #9

    zZQBRf

    Originally Posted by darksavior1977 Go to original post
    OP, do you realize that all of the assassin classes have neutral stance? This means they must actively block all incoming attacks, they cannot just pick a side to block and leave it there. So yes, it is easier to block on your kensei, or any other non-assassin in the game.
    Yes I know about the assassin neutral stance.
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  10. #10
    Originally Posted by bigbenda3rd Go to original post
    I started playing the game with Kensei but then switched to zerker as my main pretty early on. I have now gone back to Kensei for a bit and the difference in being able to block/parry is astronomically different. With Kensei its so freakin easy to just block/parry everything. I had never realized how broken Zerkers block/parry window was until now. In fact I think my time with Zerker has made my reflexes god like now on other classes.

    Why on earth does the Berzerker have this handicap? Is this a bug? Do the devs care about anything in this game?

    You are right, berserker's parry window frame is so tight.

    Blocking in different guard stance is a bit slower.

    I'm just gonna put it here as I already opened a post discussing everything that's buggy about berserkers (including some videos)

    http://forums.ubi.com/showthread.php...bugs-and-other
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